wined3d: Introduce wined3d_get_adapter().

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zhiyi Zhang 2020-03-03 22:17:46 +08:00 committed by Alexandre Julliard
parent 7f2aee8570
commit 81caeee85d
3 changed files with 14 additions and 0 deletions

View File

@ -865,6 +865,16 @@ enum wined3d_pci_device wined3d_gpu_from_feature_level(enum wined3d_pci_vendor *
return device_id; return device_id;
} }
struct wined3d_adapter * CDECL wined3d_get_adapter(const struct wined3d *wined3d, unsigned int idx)
{
TRACE("wined3d %p, idx %u.\n", wined3d, idx);
if (idx >= wined3d->adapter_count)
return NULL;
return wined3d->adapters[idx];
}
UINT CDECL wined3d_get_adapter_count(const struct wined3d *wined3d) UINT CDECL wined3d_get_adapter_count(const struct wined3d *wined3d)
{ {
TRACE("wined3d %p, reporting %u adapters.\n", TRACE("wined3d %p, reporting %u adapters.\n",

View File

@ -11,6 +11,7 @@
@ cdecl wined3d_decref(ptr) @ cdecl wined3d_decref(ptr)
@ cdecl wined3d_enum_adapter_modes(ptr long long long long ptr) @ cdecl wined3d_enum_adapter_modes(ptr long long long long ptr)
@ cdecl wined3d_find_closest_matching_adapter_mode(ptr long ptr) @ cdecl wined3d_find_closest_matching_adapter_mode(ptr long ptr)
@ cdecl wined3d_get_adapter(ptr long)
@ cdecl wined3d_get_adapter_count(ptr) @ cdecl wined3d_get_adapter_count(ptr)
@ cdecl wined3d_get_adapter_display_mode(ptr long ptr ptr) @ cdecl wined3d_get_adapter_display_mode(ptr long ptr ptr)
@ cdecl wined3d_get_adapter_identifier(ptr long long ptr) @ cdecl wined3d_get_adapter_identifier(ptr long long ptr)

View File

@ -2178,6 +2178,7 @@ struct wined3d_parent_ops
}; };
struct wined3d; struct wined3d;
struct wined3d_adapter;
struct wined3d_blend_state; struct wined3d_blend_state;
struct wined3d_buffer; struct wined3d_buffer;
struct wined3d_device; struct wined3d_device;
@ -2262,6 +2263,8 @@ HRESULT __cdecl wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT a
UINT mode_idx, struct wined3d_display_mode *mode); UINT mode_idx, struct wined3d_display_mode *mode);
HRESULT __cdecl wined3d_find_closest_matching_adapter_mode(const struct wined3d *wined3d, HRESULT __cdecl wined3d_find_closest_matching_adapter_mode(const struct wined3d *wined3d,
unsigned int adapter_idx, struct wined3d_display_mode *mode); unsigned int adapter_idx, struct wined3d_display_mode *mode);
struct wined3d_adapter * __cdecl wined3d_get_adapter(const struct wined3d *wined3d,
unsigned int idx);
UINT __cdecl wined3d_get_adapter_count(const struct wined3d *wined3d); UINT __cdecl wined3d_get_adapter_count(const struct wined3d *wined3d);
HRESULT __cdecl wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UINT adapter_idx, HRESULT __cdecl wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UINT adapter_idx,
struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation); struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation);