d2d1: Implement d2d_solid_color_brush_SetTransform().

This commit is contained in:
Henri Verbeet 2015-01-29 10:27:25 +01:00 committed by Alexandre Julliard
parent ecca626948
commit 81c51768a5
1 changed files with 5 additions and 1 deletions

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@ -229,7 +229,11 @@ static void STDMETHODCALLTYPE d2d_solid_color_brush_SetOpacity(ID2D1SolidColorBr
static void STDMETHODCALLTYPE d2d_solid_color_brush_SetTransform(ID2D1SolidColorBrush *iface,
const D2D1_MATRIX_3X2_F *transform)
{
FIXME("iface %p, transform %p stub!\n", iface, transform);
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
TRACE("iface %p, transform %p.\n", iface, transform);
brush->transform = *transform;
}
static float STDMETHODCALLTYPE d2d_solid_color_brush_GetOpacity(ID2D1SolidColorBrush *iface)