diff --git a/dlls/advapi32/security.c b/dlls/advapi32/security.c index bd2ac0679e5..4fdbb54eb0d 100644 --- a/dlls/advapi32/security.c +++ b/dlls/advapi32/security.c @@ -130,8 +130,8 @@ static const WELLKNOWNSID WellKnownSids[] = { {0,0}, WinBuiltinDCOMUsersSid, { SID_REVISION, 2, { SECURITY_NT_AUTHORITY }, { SECURITY_BUILTIN_DOMAIN_RID, DOMAIN_ALIAS_RID_DCOM_USERS } } }, }; -/* these SIDs must be constructed as relative to some domain - only the RID is well-kown */ -typedef struct WELLKOWNRID +/* these SIDs must be constructed as relative to some domain - only the RID is well-known */ +typedef struct WELLKNOWNRID { WELL_KNOWN_SID_TYPE Type; DWORD Rid; diff --git a/dlls/kernel32/tests/loader.c b/dlls/kernel32/tests/loader.c index 8f425da92ff..363c2fdf254 100644 --- a/dlls/kernel32/tests/loader.c +++ b/dlls/kernel32/tests/loader.c @@ -147,7 +147,7 @@ START_TEST(loader) 1, sizeof(IMAGE_OPTIONAL_HEADER), 0x200, 0x1000, sizeof(dos_header) + sizeof(nt_header) + sizeof(IMAGE_SECTION_HEADER) + 0x1000, sizeof(dos_header) + sizeof(nt_header) + sizeof(IMAGE_SECTION_HEADER), - ERROR_BAD_EXE_FORMAT /* XP doesn't like aligments */ + ERROR_BAD_EXE_FORMAT /* XP doesn't like alignments */ }, { &dos_header, sizeof(dos_header), 1, sizeof(IMAGE_OPTIONAL_HEADER), 0x1000, 0x200, diff --git a/dlls/shell32/dialogs.c b/dlls/shell32/dialogs.c index 76c3d6e9360..f972cfced49 100644 --- a/dlls/shell32/dialogs.c +++ b/dlls/shell32/dialogs.c @@ -390,7 +390,7 @@ int WINAPI RestartDialogEx(HWND hWndOwner, LPCWSTR lpwstrReason, DWORD uFlags, D HANDLE hToken; TOKEN_PRIVILEGES npr; - /* enable shutdown privilege for current process */ + /* enable the shutdown privilege for the current process */ if (OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES, &hToken)) { LookupPrivilegeValueA(0, "SeShutdownPrivilege", &npr.Privileges[0].Luid); diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index adfaa9f868d..73fb0f69774 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -2537,7 +2537,7 @@ void pshader_glsl_texkill(SHADER_OPCODE_ARG* arg) { /* 2.0 shaders compare all 4 components in texkill */ shader_addline(arg->buffer, "if (any(lessThan(%s.xyzw, vec4(0.0)))) discard;\n", dst_param.reg_name); } else { - /* 1.X shaders only compare the first 3 components, propably due to the nature of the texkill + /* 1.X shaders only compare the first 3 components, probably due to the nature of the texkill * instruction as a tex* instruction, and phase, which kills all a / w components. Even if all * 4 components are defined, only the first 3 are used */ diff --git a/tools/widl/widl.man.in b/tools/widl/widl.man.in index 81c6e403ea5..df7d1c0724a 100644 --- a/tools/widl/widl.man.in +++ b/tools/widl/widl.man.in @@ -94,8 +94,8 @@ Do not preprocess input. .IP "\fB-W\fR" Enable pedantic warnings. .IP "\fB-d \fIn\fR" -Set debug level to the nonnegative integer \fIn\fR. If -prefixed with \fB0x\fR, it will be interpretted as a hexidecimal +Set debug level to the non negative integer \fIn\fR. If +prefixed with \fB0x\fR, it will be interpreted as an hexadecimal number. For the meaning of values, see the \fBDebug\fR section. .PP .B Miscellaneous options: