gdiplus: Change atan2 to gdiplus_arctan2.
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@ -154,7 +154,7 @@ static void unstretch_angle(REAL * angle, REAL rad_x, REAL rad_y)
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if(cos(*angle) == 0 || sin(*angle) == 0)
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return;
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stretched = atan2(sin(*angle) / rad_y, cos(*angle) / rad_x);
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stretched = gdiplus_atan2(sin(*angle) / rad_y, cos(*angle) / rad_x);
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revs_off = roundr(*angle / (2.0 * M_PI)) - roundr(stretched / (2.0 * M_PI));
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stretched += ((REAL)revs_off) * M_PI * 2.0;
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*angle = stretched;
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@ -212,3 +212,12 @@ COLORREF ARGB2COLORREF(ARGB color)
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(color & 0x00ff00) +
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((color & 0xff0000) >> 16);
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}
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/* Like atan2, but puts angle in correct quadrant if dx is 0. */
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FLOAT gdiplus_atan2(FLOAT dy, FLOAT dx)
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{
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if((dx == 0.0) && (dy != 0.0))
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return dy > 0.0 ? M_PI_2 : -M_PI_2;
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return atan2(dy, dx);
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}
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@ -30,6 +30,7 @@
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COLORREF ARGB2COLORREF(ARGB color);
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extern INT arc2polybezier(GpPointF * points, REAL x1, REAL y1, REAL x2, REAL y2,
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REAL startAngle, REAL sweepAngle);
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extern FLOAT gdiplus_atan2(FLOAT dy, FLOAT dx);
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static inline INT roundr(REAL x)
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{
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@ -146,14 +146,11 @@ static void draw_cap(HDC hdc, COLORREF color, GpLineCap cap, REAL size,
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INT i, count;
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LOGBRUSH lb;
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if(x2 != x1)
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theta = atan2(y2 - y1, x2 - x1);
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else if(y2 != y1){
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theta = M_PI_2 * (y2 > y1 ? 1.0 : -1.0);
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}
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else
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if((x1 == x2) && (y1 == y2))
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return;
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theta = gdiplus_atan2(y2 - y1, x2 - x1);
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brush = CreateSolidBrush(color);
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lb.lbStyle = BS_SOLID;
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lb.lbColor = color;
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@ -327,7 +324,7 @@ static void shorten_line_percent(REAL x1, REAL y1, REAL *x2, REAL *y2, REAL per
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return;
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dist = sqrt((*x2 - x1) * (*x2 - x1) + (*y2 - y1) * (*y2 - y1)) * -percent;
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theta = (*x2 == x1 ? M_PI_2 : atan2((*y2 - y1), (*x2 - x1)));
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theta = gdiplus_atan2((*y2 - y1), (*x2 - x1));
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dx = cos(theta) * dist;
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dy = sin(theta) * dist;
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