ddraw: The texture interface shares its refcount with the surface interface version used to create the surface.
This probably implies that on native the texture interface is part of a separate object that's aggregated by the surface.
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@ -151,6 +151,7 @@ struct ddraw_surface
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LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
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IUnknown *ifaceToRelease;
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IUnknown *texture_outer;
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int version;
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@ -429,7 +429,7 @@ static ULONG WINAPI d3d_texture2_AddRef(IDirect3DTexture2 *iface)
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TRACE("iface %p.\n", iface);
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return ddraw_surface1_AddRef(&surface->IDirectDrawSurface_iface);
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return IUnknown_AddRef(surface->texture_outer);
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}
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static ULONG WINAPI d3d_texture1_AddRef(IDirect3DTexture *iface)
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@ -438,7 +438,7 @@ static ULONG WINAPI d3d_texture1_AddRef(IDirect3DTexture *iface)
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TRACE("iface %p.\n", iface);
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return ddraw_surface1_AddRef(&surface->IDirectDrawSurface_iface);
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return IUnknown_AddRef(surface->texture_outer);
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}
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/*****************************************************************************
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@ -659,18 +659,20 @@ static ULONG WINAPI ddraw_gamma_control_Release(IDirectDrawGammaControl *iface)
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static ULONG WINAPI d3d_texture2_Release(IDirect3DTexture2 *iface)
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{
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struct ddraw_surface *This = impl_from_IDirect3DTexture2(iface);
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struct ddraw_surface *surface = impl_from_IDirect3DTexture2(iface);
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TRACE("iface %p.\n", iface);
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return ddraw_surface1_Release(&This->IDirectDrawSurface_iface);
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return IUnknown_Release(surface->texture_outer);
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}
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static ULONG WINAPI d3d_texture1_Release(IDirect3DTexture *iface)
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{
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struct ddraw_surface *This = impl_from_IDirect3DTexture(iface);
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struct ddraw_surface *surface = impl_from_IDirect3DTexture(iface);
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TRACE("iface %p.\n", iface);
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return ddraw_surface1_Release(&This->IDirectDrawSurface_iface);
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return IUnknown_Release(surface->texture_outer);
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}
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/*****************************************************************************
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@ -5733,14 +5735,17 @@ HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw,
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if (version == 7)
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{
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surface->ref7 = 1;
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surface->texture_outer = (IUnknown *)&surface->IDirectDrawSurface7_iface;
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}
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else if (version == 4)
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{
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surface->ref4 = 1;
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surface->texture_outer = (IUnknown *)&surface->IDirectDrawSurface4_iface;
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}
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else
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{
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surface->ref1 = 1;
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surface->texture_outer = (IUnknown *)&surface->IDirectDrawSurface_iface;
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}
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copy_to_surfacedesc2(&surface->surface_desc, desc);
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