wined3d: Remove an unused field from the device.

This commit is contained in:
Henri Verbeet 2008-12-30 14:56:49 +01:00 committed by Alexandre Julliard
parent 2b926db50d
commit 813c7ed202
1 changed files with 0 additions and 3 deletions

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@ -1128,9 +1128,6 @@ struct IWineD3DDeviceImpl
/* Textures for when no other textures are mapped */
UINT dummyTextureName[MAX_TEXTURES];
/* Debug stream management */
BOOL debug;
/* Device state management */
HRESULT state;
BOOL d3d_initialized;