wined3d: Remove an unused field from the device.
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@ -1128,9 +1128,6 @@ struct IWineD3DDeviceImpl
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/* Textures for when no other textures are mapped */
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UINT dummyTextureName[MAX_TEXTURES];
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/* Debug stream management */
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BOOL debug;
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/* Device state management */
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HRESULT state;
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BOOL d3d_initialized;
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