d3dcompiler_43: Avoid signed-unsigned integer comparisons.
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@ -609,7 +609,7 @@ static void write_declarations(struct bc_writer *This,
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}
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static void write_const(struct constant **consts, int num, DWORD opcode, DWORD reg_type, struct bytecode_buffer *buffer, BOOL len) {
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DWORD i;
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int i;
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DWORD instr_def = opcode;
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const DWORD reg = (1<<31) |
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((reg_type << D3DSP_REGTYPE_SHIFT) & D3DSP_REGTYPE_MASK) |
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