diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c index 964428ac3f5..f9a4b093339 100644 --- a/dlls/ddraw/ddraw.c +++ b/dlls/ddraw/ddraw.c @@ -5152,8 +5152,8 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_ DWORD flags, struct wined3d_surface **surface) { struct ddraw *ddraw = ddraw_from_device_parent(device_parent); - struct ddraw_surface *tex_root = container_parent; - DDSURFACEDESC2 desc = tex_root->surface_desc; + struct ddraw_texture *texture = container_parent; + DDSURFACEDESC2 desc = texture->surface_desc; struct ddraw_surface *ddraw_surface; HRESULT hr; @@ -5163,7 +5163,7 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_ /* The ddraw root surface is created before the wined3d texture. */ if (!sub_resource_idx) { - ddraw_surface = tex_root; + ddraw_surface = texture->root; goto done; } @@ -5171,7 +5171,7 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_ desc.dwHeight = wined3d_desc->height; /* FIXME: Validate that format, usage, pool, etc. really make sense. */ - if (FAILED(hr = ddraw_create_surface(ddraw, &desc, flags, &ddraw_surface, tex_root->version))) + if (FAILED(hr = ddraw_create_surface(ddraw, &desc, flags, &ddraw_surface, texture->version))) return hr; done: diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h index 21e0ca802cc..24a02def031 100644 --- a/dlls/ddraw/ddraw_private.h +++ b/dlls/ddraw/ddraw_private.h @@ -185,6 +185,14 @@ struct ddraw_surface DWORD Handle; }; +struct ddraw_texture +{ + unsigned int version; + DDSURFACEDESC2 surface_desc; + + struct ddraw_surface *root; +}; + HRESULT ddraw_surface_create_texture(struct ddraw_surface *surface, DWORD surface_flags) DECLSPEC_HIDDEN; HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, DDSURFACEDESC2 *desc, DWORD flags, UINT version) DECLSPEC_HIDDEN; diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index f1b13465d38..b7511bc02d3 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -2454,9 +2454,9 @@ static HRESULT WINAPI d3d_device3_GetRenderState(IDirect3DDevice3 *iface, { /* The parent of the texture is the IDirectDrawSurface7 * interface of the ddraw surface. */ - struct ddraw_surface *parent = wined3d_texture_get_parent(tex); + struct ddraw_texture *parent = wined3d_texture_get_parent(tex); if (parent) - *value = parent->Handle; + *value = parent->root->Handle; } wined3d_mutex_unlock(); @@ -4586,7 +4586,7 @@ static HRESULT d3d_device7_GetTexture(IDirect3DDevice7 *iface, { struct d3d_device *device = impl_from_IDirect3DDevice7(iface); struct wined3d_texture *wined3d_texture; - struct ddraw_surface *surface; + struct ddraw_texture *ddraw_texture; TRACE("iface %p, stage %u, texture %p.\n", iface, stage, texture); @@ -4601,8 +4601,8 @@ static HRESULT d3d_device7_GetTexture(IDirect3DDevice7 *iface, return D3D_OK; } - surface = wined3d_texture_get_parent(wined3d_texture); - *texture = &surface->IDirectDrawSurface7_iface; + ddraw_texture = wined3d_texture_get_parent(wined3d_texture); + *texture = &ddraw_texture->root->IDirectDrawSurface7_iface; IDirectDrawSurface7_AddRef(*texture); wined3d_mutex_unlock(); diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c index bbe7d0e175a..13dc1a64a17 100644 --- a/dlls/ddraw/surface.c +++ b/dlls/ddraw/surface.c @@ -5575,11 +5575,12 @@ static const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops = static void STDMETHODCALLTYPE ddraw_texture_wined3d_object_destroyed(void *parent) { - struct ddraw_surface *surface = parent; + struct ddraw_texture *texture = parent; - TRACE("surface %p.\n", surface); + TRACE("texture %p.\n", texture); - ddraw_surface_cleanup(surface); + ddraw_surface_cleanup(texture->root); + HeapFree(GetProcessHeap(), 0, parent); } static const struct wined3d_parent_ops ddraw_texture_wined3d_parent_ops = @@ -5593,11 +5594,19 @@ HRESULT ddraw_surface_create_texture(struct ddraw_surface *surface, DWORD surfac struct wined3d_resource_desc wined3d_desc; struct ddraw_surface *mip, **attach; struct wined3d_resource *resource; + struct ddraw_texture *texture; UINT layers, levels, i, j; DDSURFACEDESC2 *mip_desc; enum wined3d_pool pool; HRESULT hr; + if (!(texture = HeapAlloc(GetProcessHeap(), 0, sizeof(*texture)))) + return E_OUTOFMEMORY; + + texture->version = surface->version; + texture->surface_desc = *desc; + texture->root = surface; + if (desc->ddsCaps.dwCaps & DDSCAPS_MIPMAP) levels = desc->u2.dwMipMapCount; else @@ -5640,13 +5649,13 @@ HRESULT ddraw_surface_create_texture(struct ddraw_surface *surface, DWORD surfac { wined3d_desc.resource_type = WINED3D_RTYPE_CUBE_TEXTURE; hr = wined3d_texture_create_cube(surface->ddraw->wined3d_device, &wined3d_desc, levels, - surface_flags, surface, &ddraw_texture_wined3d_parent_ops, &surface->wined3d_texture); + surface_flags, texture, &ddraw_texture_wined3d_parent_ops, &surface->wined3d_texture); } else { wined3d_desc.resource_type = WINED3D_RTYPE_TEXTURE; hr = wined3d_texture_create_2d(surface->ddraw->wined3d_device, &wined3d_desc, levels, - surface_flags, surface, &ddraw_texture_wined3d_parent_ops, &surface->wined3d_texture); + surface_flags, texture, &ddraw_texture_wined3d_parent_ops, &surface->wined3d_texture); } if (FAILED(hr)) @@ -5662,6 +5671,7 @@ HRESULT ddraw_surface_create_texture(struct ddraw_surface *surface, DWORD surfac FIXME("Unexpected wined3d error %#x.\n", hr); break; } + HeapFree(GetProcessHeap(), 0, texture); return hr; }