wined3d: Fix return type for surface_load_texture().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2017-02-23 15:00:52 +01:00 committed by Alexandre Julliard
parent f3a0465c5c
commit 80b17bef3b
1 changed files with 1 additions and 1 deletions

View File

@ -2540,7 +2540,7 @@ static BOOL surface_load_drawable(struct wined3d_surface *surface,
return TRUE;
}
static HRESULT surface_load_texture(struct wined3d_surface *surface,
static BOOL surface_load_texture(struct wined3d_surface *surface,
struct wined3d_context *context, BOOL srgb)
{
unsigned int width, height, src_row_pitch, src_slice_pitch, dst_row_pitch, dst_slice_pitch;