wined3d: Fix return type for surface_load_texture().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2540,7 +2540,7 @@ static BOOL surface_load_drawable(struct wined3d_surface *surface,
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return TRUE;
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}
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static HRESULT surface_load_texture(struct wined3d_surface *surface,
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static BOOL surface_load_texture(struct wined3d_surface *surface,
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struct wined3d_context *context, BOOL srgb)
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{
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unsigned int width, height, src_row_pitch, src_slice_pitch, dst_row_pitch, dst_slice_pitch;
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