From 8061bec3af22b7ebf632d6b90a098d7a5cc84f53 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Fri, 18 May 2012 15:50:16 +0200 Subject: [PATCH] d3dx9/tests: Do not release a texture when it wasn't created. --- dlls/d3dx9_36/tests/texture.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c index ff7c811a113..884d4e79171 100644 --- a/dlls/d3dx9_36/tests/texture.c +++ b/dlls/d3dx9_36/tests/texture.c @@ -765,12 +765,12 @@ static void test_D3DXFilterTexture(IDirect3DDevice9 *device) hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 5, D3DX_FILTER_NONE); /* Invalid miplevel */ ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); + + IDirect3DTexture9_Release(tex); } else skip("Failed to create texture\n"); - IDirect3DTexture9_Release(tex); - hr = D3DXFilterTexture(NULL, NULL, 0, D3DX_FILTER_NONE); ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);