wined3d: Increase the CS queue size.
Final Fantasy XIV routinely runs out of space in the queue, which affects the frame rates. Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4893,7 +4893,7 @@ enum wined3d_push_constants
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};
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#define WINED3D_CS_QUERY_POLL_INTERVAL 10u
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#define WINED3D_CS_QUEUE_SIZE 0x100000u
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#define WINED3D_CS_QUEUE_SIZE 0x400000u
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#define WINED3D_CS_SPIN_COUNT 10000000u
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#define WINED3D_CS_QUEUE_MASK (WINED3D_CS_QUEUE_SIZE - 1)
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