Extended bt command to display backtrace of another thread.
Enhanced process & thread display with process name.
This commit is contained in:
parent
c457fbdde6
commit
800773f9d4
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@ -120,7 +120,8 @@ command:
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| tENABLE tNUM tEOL { DEBUG_EnableBreakpoint( $2, TRUE ); }
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| tDISABLE tNUM tEOL { DEBUG_EnableBreakpoint( $2, FALSE ); }
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| tDELETE tBREAK tNUM tEOL { DEBUG_DelBreakpoint( $3 ); }
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| tBACKTRACE tEOL { DEBUG_BackTrace(TRUE); }
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| tBACKTRACE tEOL { DEBUG_BackTrace(DEBUG_CurrTid, TRUE); }
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| tBACKTRACE tNUM tEOL { DEBUG_BackTrace($2, TRUE); }
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| tUP tEOL { DEBUG_SetFrame( curr_frame + 1 ); }
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| tUP tNUM tEOL { DEBUG_SetFrame( curr_frame + $2 ); }
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| tDOWN tEOL { DEBUG_SetFrame( curr_frame - 1 ); }
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@ -191,6 +191,7 @@ typedef struct tagDBG_DELAYED_BP {
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typedef struct tagDBG_PROCESS {
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HANDLE handle;
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DWORD pid;
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const char* imageName;
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DBG_THREAD* threads;
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int num_threads;
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unsigned continue_on_first_exception;
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@ -434,7 +435,7 @@ extern BOOL DEBUG_DisassembleInstruction(DBG_ADDR *addr);
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/* debugger/stack.c */
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extern void DEBUG_InfoStack(void);
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extern void DEBUG_BackTrace(BOOL noisy);
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extern void DEBUG_BackTrace(DWORD threadID, BOOL noisy);
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extern int DEBUG_InfoLocals(void);
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extern int DEBUG_SetFrame(int newframe);
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extern int DEBUG_GetCurrentFrame(struct name_hash ** name,
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@ -493,6 +494,8 @@ extern int DEBUG_Printf(int chn, const char* format, ...);
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extern DBG_INTVAR* DEBUG_GetIntVar(const char*);
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extern BOOL DEBUG_Attach(DWORD pid, BOOL cofe);
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extern void DEBUG_Run(const char* args);
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extern DBG_PROCESS* DEBUG_GetProcess(DWORD pid);
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extern DBG_THREAD* DEBUG_GetThread(DBG_PROCESS* p, DWORD tid);
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extern int curr_frame;
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/* Choose your allocator! */
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@ -469,20 +469,36 @@ void DEBUG_WalkThreads(void)
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THREADENTRY32 entry;
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DWORD current = DEBUG_CurrThread ? DEBUG_CurrThread->tid : 0;
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BOOL ok;
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DWORD lastProcessId = 0;
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entry.dwSize = sizeof(entry);
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ok = Thread32First( snap, &entry );
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DEBUG_Printf(DBG_CHN_MESG, "%-8.8s %-8.8s %s\n",
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"tid", "process", "prio" );
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DEBUG_Printf(DBG_CHN_MESG, "%-8.8s %-8.8s %s\n", "process", "tid", "prio" );
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while (ok)
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{
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if (entry.th32OwnerProcessID != GetCurrentProcessId())
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DEBUG_Printf(DBG_CHN_MESG, "%08lx %08lx %4ld%s\n",
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entry.th32ThreadID, entry.th32OwnerProcessID,
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entry.tpBasePri, (entry.th32ThreadID == current) ? " <==" : "" );
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{
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/* FIXME: this assumes that, in the snapshot, all threads of a same process are
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* listed sequentially, which is not specified in the doc (Wine's implementation
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* does it)
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*/
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if (entry.th32OwnerProcessID != lastProcessId)
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{
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DBG_PROCESS* p = DEBUG_GetProcess(entry.th32OwnerProcessID);
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DEBUG_Printf(DBG_CHN_MESG, "%08lx%s %s\n",
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entry.th32OwnerProcessID, p ? " (D)" : "", p ? p->imageName : "");
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lastProcessId = entry.th32OwnerProcessID;
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}
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DEBUG_Printf(DBG_CHN_MESG, "\t%08lx %4ld%s\n",
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entry.th32ThreadID, entry.tpBasePri,
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(entry.th32ThreadID == current) ? " <==" : "");
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}
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ok = Thread32Next( snap, &entry );
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}
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CloseHandle( snap );
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}
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}
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@ -106,7 +106,7 @@ static void DEBUG_ForceFrame(DBG_ADDR *stack, DBG_ADDR *code, int frameno, enum
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}
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}
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static BOOL DEBUG_Frame16(DBG_ADDR *addr, unsigned int *cs, int frameno, int noisy)
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static BOOL DEBUG_Frame16(DBG_THREAD* thread, DBG_ADDR *addr, unsigned int *cs, int frameno, int noisy)
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{
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unsigned int possible_cs = 0;
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FRAME16 frame;
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@ -128,7 +128,7 @@ static BOOL DEBUG_Frame16(DBG_ADDR *addr, unsigned int *cs, int frameno, int noi
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if (((frame.cs&7)==7) && (frame.cs != *cs)) {
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LDT_ENTRY le;
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if (GetThreadSelectorEntry( DEBUG_CurrThread->handle, frame.cs, &le) &&
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if (GetThreadSelectorEntry( thread->handle, frame.cs, &le) &&
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(le.HighWord.Bits.Type & 0x08)) { /* code segment */
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/* it is very uncommon to push a code segment cs as
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* a parameter, so this should work in most cases */
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@ -174,25 +174,64 @@ static BOOL DEBUG_Frame32(DBG_ADDR *addr, unsigned int *cs, int frameno, int noi
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*
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* Display a stack back-trace.
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*/
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void DEBUG_BackTrace(BOOL noisy)
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void DEBUG_BackTrace(DWORD tid, BOOL noisy)
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{
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#ifdef __i386
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DBG_ADDR addr, sw_addr, code, tmp;
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unsigned int ss = DEBUG_context.SegSs;
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unsigned int cs = DEBUG_context.SegCs;
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unsigned int ss, cs;
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int frameno = 0, is16, ok;
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DWORD next_switch, cur_switch, p;
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STACK16FRAME frame16;
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STACK32FRAME frame32;
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char ch;
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CONTEXT ctx;
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DBG_THREAD* thread;
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int copy_nframe = 0;
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int copy_curr_frame = 0;
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struct bt_info* copy_frames = NULL;
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Backtrace:\n" );
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nframe = 0;
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if (tid == DEBUG_CurrTid)
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{
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ctx = DEBUG_context;
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thread = DEBUG_CurrThread;
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if (frames) DBG_free( frames );
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/* frames = (struct bt_info *) DBG_alloc( sizeof(struct bt_info) ); */
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}
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else
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{
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thread = DEBUG_GetThread(DEBUG_CurrProcess, tid);
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if (!thread)
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{
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DEBUG_Printf( DBG_CHN_MESG, "Unknown thread id (0x%08lx) in current process\n", tid);
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return;
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}
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memset(&ctx, 0, sizeof(ctx));
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ctx.ContextFlags = CONTEXT_CONTROL | CONTEXT_SEGMENTS;
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if ( SuspendThread( thread->handle ) == -1 ||
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!GetThreadContext( thread->handle, &ctx ))
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{
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DEBUG_Printf( DBG_CHN_MESG, "Can't get context for thread id (0x%08lx) in current process\n", tid);
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return;
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}
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/* need to avoid trashing stack frame for current thread */
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copy_nframe = nframe;
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copy_frames = frames;
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copy_curr_frame = curr_frame;
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curr_frame = 0;
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}
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nframe = 0;
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frames = NULL;
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cs = ctx.SegCs;
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ss = ctx.SegSs;
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if (DEBUG_IsSelectorSystem(ss)) ss = 0;
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if (DEBUG_IsSelectorSystem(cs)) cs = 0;
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@ -201,16 +240,16 @@ void DEBUG_BackTrace(BOOL noisy)
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{
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case MODE_32:
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code.seg = cs;
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code.off = DEBUG_context.Eip;
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code.off = ctx.Eip;
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addr.seg = ss;
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addr.off = DEBUG_context.Ebp;
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addr.off = ctx.Ebp;
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DEBUG_ForceFrame( &addr, &code, frameno, MODE_32, noisy, NULL );
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if (!(code.seg || code.off)) {
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/* trying to execute a null pointer... yuck...
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* if it was a call to null, the return EIP should be
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* available at SS:ESP, so let's try to retrieve it */
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tmp.seg = ss;
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tmp.off = DEBUG_context.Esp;
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tmp.off = ctx.Esp;
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if (DEBUG_READ_MEM((void *)DEBUG_ToLinear(&tmp), &code.off, sizeof(code.off))) {
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DEBUG_ForceFrame( &addr, &code, ++frameno, MODE_32, noisy, ", null call assumed" );
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}
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@ -220,9 +259,9 @@ void DEBUG_BackTrace(BOOL noisy)
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case MODE_16:
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case MODE_VM86:
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code.seg = cs;
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code.off = LOWORD(DEBUG_context.Eip);
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code.off = LOWORD(ctx.Eip);
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addr.seg = ss;
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addr.off = LOWORD(DEBUG_context.Ebp);
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addr.off = LOWORD(ctx.Ebp);
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DEBUG_ForceFrame( &addr, &code, frameno, MODE_16, noisy, NULL );
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is16 = TRUE;
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break;
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@ -234,7 +273,7 @@ void DEBUG_BackTrace(BOOL noisy)
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/* cur_switch holds address of curr_stack's field in TEB in debuggee
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* address space
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*/
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cur_switch = (DWORD)DEBUG_CurrThread->teb + OFFSET_OF(TEB, cur_stack);
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cur_switch = (DWORD)thread->teb + OFFSET_OF(TEB, cur_stack);
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if (!DEBUG_READ_MEM((void*)cur_switch, &next_switch, sizeof(next_switch))) {
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Can't read TEB:cur_stack\n");
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return;
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}
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} else {
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/* ordinary stack frame */
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ok = is16 ? DEBUG_Frame16( &addr, &cs, ++frameno, noisy)
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ok = is16 ? DEBUG_Frame16( thread, &addr, &cs, ++frameno, noisy)
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: DEBUG_Frame32( &addr, &cs, ++frameno, noisy);
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}
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}
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if (noisy) DEBUG_Printf( DBG_CHN_MESG, "\n" );
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if (tid != DEBUG_CurrTid)
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{
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ResumeThread( thread->handle );
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/* restore stack frame for current thread */
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if (frames) DBG_free( frames );
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frames = copy_frames;
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nframe = copy_nframe;
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curr_frame = copy_curr_frame;
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}
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#endif
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}
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@ -126,7 +126,7 @@ static WINE_EXCEPTION_FILTER(wine_dbg)
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return EXCEPTION_EXECUTE_HANDLER;
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}
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static DBG_PROCESS* DEBUG_GetProcess(DWORD pid)
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DBG_PROCESS* DEBUG_GetProcess(DWORD pid)
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{
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DBG_PROCESS* p;
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return p;
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}
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static DBG_PROCESS* DEBUG_AddProcess(DWORD pid, HANDLE h)
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static DBG_PROCESS* DEBUG_AddProcess(DWORD pid, HANDLE h, const char* imageName)
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{
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DBG_PROCESS* p = DBG_alloc(sizeof(DBG_PROCESS));
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if (!p)
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return NULL;
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p->handle = h;
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p->pid = pid;
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p->imageName = imageName ? DBG_strdup(imageName) : NULL;
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p->threads = NULL;
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p->num_threads = 0;
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p->continue_on_first_exception = FALSE;
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@ -177,6 +178,7 @@ static void DEBUG_DelProcess(DBG_PROCESS* p)
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if (p->next) p->next->prev = p->prev;
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if (p == DEBUG_ProcessList) DEBUG_ProcessList = p->next;
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if (p == DEBUG_CurrProcess) DEBUG_CurrProcess = NULL;
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DBG_free((char*)p->imageName);
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DBG_free(p);
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}
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@ -206,7 +208,7 @@ static BOOL DEBUG_ProcessGetStringIndirect(char* buffer, int size, HANDLE hp, LP
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return FALSE;
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}
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static DBG_THREAD* DEBUG_GetThread(DBG_PROCESS* p, DWORD tid)
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DBG_THREAD* DEBUG_GetThread(DBG_PROCESS* p, DWORD tid)
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{
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DBG_THREAD* t;
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@ -273,7 +275,7 @@ static void DEBUG_DelThread(DBG_THREAD* t)
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BOOL DEBUG_Attach(DWORD pid, BOOL cofe)
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{
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if (!(DEBUG_CurrProcess = DEBUG_AddProcess(pid, 0))) return FALSE;
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if (!(DEBUG_CurrProcess = DEBUG_AddProcess(pid, 0, NULL))) return FALSE;
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if (!DebugActiveProcess(pid)) {
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DEBUG_Printf(DBG_CHN_MESG, "Can't attach process %lx: error %ld\n", pid, GetLastError());
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@ -338,7 +340,7 @@ static BOOL DEBUG_ExceptionProlog(BOOL is_debug, BOOL force, DWORD code)
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* Do a quiet backtrace so that we have an idea of what the situation
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* is WRT the source files.
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*/
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DEBUG_BackTrace(FALSE);
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DEBUG_BackTrace(DEBUG_CurrTid, FALSE);
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} else {
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/* This is a real crash, dump some info */
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DEBUG_InfoRegisters();
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@ -351,7 +353,7 @@ static BOOL DEBUG_ExceptionProlog(BOOL is_debug, BOOL force, DWORD code)
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}
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DEBUG_InfoSegments(DEBUG_context.SegFs >> 3, 1);
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#endif
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DEBUG_BackTrace(TRUE);
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DEBUG_BackTrace(DEBUG_CurrTid, TRUE);
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}
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if (!is_debug ||
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@ -626,9 +628,9 @@ static BOOL DEBUG_HandleDebugEvent(DEBUG_EVENT* de, LPDWORD cont)
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de->u.CreateProcessInfo.lpImageName);
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/* FIXME unicode ? de->u.CreateProcessInfo.fUnicode */
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DEBUG_Printf(DBG_CHN_TRACE, "%08lx:%08lx: create process %s @%08lx (%ld<%ld>)\n",
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DEBUG_Printf(DBG_CHN_TRACE, "%08lx:%08lx: create process '%s'/%p @%08lx (%ld<%ld>)\n",
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de->dwProcessId, de->dwThreadId,
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buffer,
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buffer, de->u.CreateProcessInfo.lpImageName,
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(unsigned long)(LPVOID)de->u.CreateProcessInfo.lpStartAddress,
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de->u.CreateProcessInfo.dwDebugInfoFileOffset,
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de->u.CreateProcessInfo.nDebugInfoSize);
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@ -639,9 +641,13 @@ static BOOL DEBUG_HandleDebugEvent(DEBUG_EVENT* de, LPDWORD cont)
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break;
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}
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DEBUG_CurrProcess->handle = de->u.CreateProcessInfo.hProcess;
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if (DEBUG_CurrProcess->imageName == NULL)
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DEBUG_CurrProcess->imageName = DBG_strdup(buffer[0] ? buffer : "<Debugged Process>");
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} else {
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DEBUG_CurrProcess = DEBUG_AddProcess(de->dwProcessId,
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de->u.CreateProcessInfo.hProcess);
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de->u.CreateProcessInfo.hProcess,
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buffer[0] ? buffer : "<Debugged Process>");
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if (DEBUG_CurrProcess == NULL) {
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DEBUG_Printf(DBG_CHN_ERR, "Unknown process\n");
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break;
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@ -665,11 +671,7 @@ static BOOL DEBUG_HandleDebugEvent(DEBUG_EVENT* de, LPDWORD cont)
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DEBUG_InitCurrProcess();
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DEBUG_InitCurrThread();
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DEBUG_ProcessGetStringIndirect(buffer, sizeof(buffer),
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DEBUG_CurrThread->process->handle,
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de->u.CreateProcessInfo.lpImageName);
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DEBUG_LoadModule32(buffer[0] ? buffer : "<Debugged process>",
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de->u.CreateProcessInfo.hFile,
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DEBUG_LoadModule32(DEBUG_CurrProcess->imageName, de->u.CreateProcessInfo.hFile,
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(DWORD)de->u.CreateProcessInfo.lpBaseOfImage);
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if (buffer[0]) /* we got a process name */
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@ -825,7 +827,7 @@ static BOOL DEBUG_Start(LPSTR cmdLine)
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return FALSE;
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}
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DEBUG_CurrPid = info.dwProcessId;
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if (!(DEBUG_CurrProcess = DEBUG_AddProcess(DEBUG_CurrPid, 0))) return FALSE;
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if (!(DEBUG_CurrProcess = DEBUG_AddProcess(DEBUG_CurrPid, 0, NULL))) return FALSE;
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return TRUE;
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}
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@ -859,7 +861,7 @@ int DEBUG_main(int argc, char** argv)
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DEBUG_InitTypes();
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DEBUG_InitCVDataTypes();
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/* Initialize internal vars (types must be initialized before) */
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/* Initialize internal vars (types must have been initialized before) */
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if (!DEBUG_IntVarsRW(TRUE)) return -1;
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/* keep it as a guiexe for now, so that Wine won't touch the Unix stdin,
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@ -881,8 +883,6 @@ int DEBUG_main(int argc, char** argv)
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if ((pid = atoi(argv[1])) != 0 && (hEvent = (HANDLE)atoi(argv[2])) != 0) {
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if (!DEBUG_Attach(pid, TRUE)) {
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DEBUG_Printf(DBG_CHN_ERR, "Can't attach process %ld: %ld\n",
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DEBUG_CurrPid, GetLastError());
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/* don't care about result */
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SetEvent(hEvent);
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goto leave;
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@ -920,10 +920,11 @@ int DEBUG_main(int argc, char** argv)
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}
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retv = DEBUG_MainLoop();
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leave:
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/* saves modified variables */
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DEBUG_IntVarsRW(FALSE);
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leave:
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return retv;
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oom_leave:
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@ -1349,11 +1349,14 @@ info break lists all (break|watch)points (with state)
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<screen>
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bt print calling stack of current thread
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bt N print calling stack of thread of ID N (note: this
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doesn't change the position of the current frame as
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manipulated by the up & dn commands)
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up goes up one frame in current thread's stack
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up N goes up N frames in current thread's stack
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dn goes down one frame in current thread's stack
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dn N goes down N frames in current thread's stack
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frame N set N as the current frame
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frame N set N as the current frame for current thread's stack
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info local prints information on local variables for current
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function
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</screen>
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