wined3d: There is no need for the !Usage checks at the start of the resource type checks.
The return-path of the code will handle this properly and this also ensures that the R8G8B8 dxVersion test is reached.
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@ -2235,10 +2235,6 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt
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if(GL_SUPPORT(ARB_TEXTURE_CUBE_MAP)) {
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/* Check if the texture format is around */
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if(CheckTextureCapability(Adapter, CheckFormat)) {
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/* No usage checks were requested, so return because we know that the format is supported */
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if(!Usage)
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return WINED3D_OK;
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if(Usage & WINED3DUSAGE_AUTOGENMIPMAP) {
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/* Check for automatic mipmap generation support */
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if(GL_SUPPORT(SGIS_GENERATE_MIPMAP)) {
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@ -2327,10 +2323,6 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt
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/* Check if the texture format is around */
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if(CheckTextureCapability(Adapter, CheckFormat)) {
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/* No usage checks were requested, so return because we know that the format is supported */
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if(!Usage)
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return WINED3D_OK;
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if(Usage & WINED3DUSAGE_AUTOGENMIPMAP) {
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/* Check for automatic mipmap generation support */
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if(GL_SUPPORT(SGIS_GENERATE_MIPMAP)) {
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