wined3d: Remove the dead wined3d_volume_invalidate_location declaration.

Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Stefan Dösinger 2016-04-01 20:45:40 +01:00 committed by Alexandre Julliard
parent 29421729ef
commit 7f9798de91
1 changed files with 0 additions and 1 deletions

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@ -2568,7 +2568,6 @@ static inline struct wined3d_volume *volume_from_resource(struct wined3d_resourc
void wined3d_volume_cleanup(struct wined3d_volume *volume) DECLSPEC_HIDDEN;
HRESULT wined3d_volume_init(struct wined3d_volume *volume, struct wined3d_texture *container,
const struct wined3d_resource_desc *desc, UINT level) DECLSPEC_HIDDEN;
void wined3d_volume_invalidate_location(struct wined3d_volume *volume, DWORD location) DECLSPEC_HIDDEN;
void wined3d_volume_load(struct wined3d_volume *volume, struct wined3d_context *context,
BOOL srgb_mode) DECLSPEC_HIDDEN;
BOOL wined3d_volume_load_location(struct wined3d_volume *volume,