Implement DllMain and store the Dll hinstance.
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@ -8,6 +8,7 @@ IMPORTS = advapi32 comctl32 shell32 ole32 user32 gdi32 kernel32
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C_SRCS = \
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help.c \
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hhctrl.c \
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main.c \
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regsvr.c
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RC_SRCS = version.rc
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@ -0,0 +1,45 @@
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/*
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* HTML Help
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*
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* Copyright 2005 James Hawkins
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(htmlhelp);
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HINSTANCE hhctrl_hinstance;
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BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD fdwReason, LPVOID lpvReserved)
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{
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TRACE("(%p,0x%08lx,%p)\n", hInstance, fdwReason, lpvReserved);
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switch (fdwReason)
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{
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case DLL_PROCESS_ATTACH:
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hhctrl_hinstance = hInstance;
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DisableThreadLibraryCalls(hInstance);
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break;
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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