api-ms-win-core-psapi-ansi-l1-1-0: Add K32GetModuleBaseNameA.
Needed for Mass Effect Legendary Edition. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51199 Signed-off-by: Thomas Crider <gloriouseggroll@gmail.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ stdcall K32GetDeviceDriverBaseNameA(ptr ptr long) kernel32.K32GetDeviceDriverBaseNameA
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@ stdcall K32GetDeviceDriverBaseNameA(ptr ptr long) kernel32.K32GetDeviceDriverBaseNameA
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@ stdcall K32GetDeviceDriverFileNameA(ptr ptr long) kernel32.K32GetDeviceDriverFileNameA
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@ stdcall K32GetDeviceDriverFileNameA(ptr ptr long) kernel32.K32GetDeviceDriverFileNameA
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@ stdcall K32GetMappedFileNameA(long ptr ptr long) kernel32.K32GetMappedFileNameA
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@ stdcall K32GetMappedFileNameA(long ptr ptr long) kernel32.K32GetMappedFileNameA
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@ stdcall K32GetModuleBaseNameA(long long ptr long) kernel32.K32GetModuleBaseNameA
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@ stdcall K32GetProcessImageFileNameA(long ptr long) kernel32.K32GetProcessImageFileNameA
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@ stdcall K32GetProcessImageFileNameA(long ptr long) kernel32.K32GetProcessImageFileNameA
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@ stdcall QueryFullProcessImageNameA(ptr long ptr ptr) kernel32.QueryFullProcessImageNameA
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@ stdcall QueryFullProcessImageNameA(ptr long ptr ptr) kernel32.QueryFullProcessImageNameA
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