Implementation of (Get|Set)ClipPlane for d3d7.
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@ -178,6 +178,12 @@ struct IDirect3DExecuteBufferImpl
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IDirect3DViewportImpl* vp);
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};
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/* Internal structure to store the state of the clipping planes */
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typedef struct d3d7clippingplane
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{
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D3DVALUE plane[4];
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} d3d7clippingplane;
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/*****************************************************************************
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* IDirect3DDevice implementation structure
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*/
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@ -218,6 +224,10 @@ struct IDirect3DDeviceImpl
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DWORD active_lights, set_lights;
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D3DLIGHT7 light_parameters[MAX_LIGHTS];
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/* clipping planes */
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DWORD max_clipping_planes;
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d3d7clippingplane *clipping_planes;
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void (*set_context)(IDirect3DDeviceImpl*);
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HRESULT (*clear)(IDirect3DDeviceImpl *This,
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DWORD dwCount,
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@ -875,14 +875,20 @@ Main_IDirect3DDeviceImpl_7_SetClipPlane(LPDIRECT3DDEVICE7 iface,
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return DD_OK;
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}
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_GetClipPlane(LPDIRECT3DDEVICE7 iface,
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DWORD dwIndex,
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D3DVALUE* pPlaneEquation)
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_GetClipPlane(LPDIRECT3DDEVICE7 iface, DWORD dwIndex, D3DVALUE* pPlaneEquation)
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{
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ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
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FIXME("(%p/%p)->(%08lx,%p): stub!\n", This, iface, dwIndex, pPlaneEquation);
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return DD_OK;
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ICOM_THIS(IDirect3DDeviceImpl,iface);
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TRACE("(%p)->(%ld,%p)\n", This, dwIndex, pPlaneEquation);
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if (dwIndex>=This->max_clipping_planes) {
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return DDERR_INVALIDPARAMS;
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}
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memcpy( pPlaneEquation, This->clipping_planes[dwIndex].plane, sizeof(D3DVALUE[4]));
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return D3D_OK;
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}
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HRESULT WINAPI
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@ -328,6 +328,7 @@ GL_IDirect3DDeviceImpl_7_3T_2T_1T_Release(LPDIRECT3DDEVICE7 iface)
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ENTER_GL();
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glXDestroyContext(glThis->display, glThis->gl_context);
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LEAVE_GL();
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HeapFree(GetProcessHeap(), 0, This->clipping_planes);
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HeapFree(GetProcessHeap(), 0, This);
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return 0;
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@ -1572,6 +1573,32 @@ GL_IDirect3DDeviceImpl_7_LightEnable(LPDIRECT3DDEVICE7 iface,
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return DD_OK;
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}
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HRESULT WINAPI
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GL_IDirect3DDeviceImpl_7_SetClipPlane(LPDIRECT3DDEVICE7 iface, DWORD dwIndex, CONST D3DVALUE* pPlaneEquation)
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{
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ICOM_THIS(IDirect3DDeviceImpl,iface);
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GLdouble plane[4];
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TRACE("(%p)->(%ld,%p)\n", This, dwIndex, pPlaneEquation);
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if (dwIndex>=This->max_clipping_planes) {
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return DDERR_INVALIDPARAMS;
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}
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TRACE(" clip plane %ld : %f %f %f %f\n", dwIndex, pPlaneEquation[0], pPlaneEquation[1], pPlaneEquation[2], pPlaneEquation[3] );
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memcpy( This->clipping_planes[dwIndex].plane, pPlaneEquation, sizeof(D3DVALUE[4]));
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plane[0] = pPlaneEquation[0];
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plane[1] = pPlaneEquation[1];
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plane[2] = pPlaneEquation[2];
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plane[3] = pPlaneEquation[3];
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/* XXX: is here also code needed to handle the transformation of the world? */
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glClipPlane( GL_CLIP_PLANE0+dwIndex, (const GLdouble*)(&plane) );
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return D3D_OK;
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}
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#if !defined(__STRICT_ANSI__) && defined(__GNUC__)
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# define XCAST(fun) (typeof(VTABLE_IDirect3DDevice7.fun))
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#else
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@ -1627,7 +1654,7 @@ ICOM_VTABLE(IDirect3DDevice7) VTABLE_IDirect3DDevice7 =
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XCAST(Load) Main_IDirect3DDeviceImpl_7_Load,
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XCAST(LightEnable) GL_IDirect3DDeviceImpl_7_LightEnable,
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XCAST(GetLightEnable) Main_IDirect3DDeviceImpl_7_GetLightEnable,
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XCAST(SetClipPlane) Main_IDirect3DDeviceImpl_7_SetClipPlane,
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XCAST(SetClipPlane) GL_IDirect3DDeviceImpl_7_SetClipPlane,
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XCAST(GetClipPlane) Main_IDirect3DDeviceImpl_7_GetClipPlane,
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XCAST(GetInfo) Main_IDirect3DDeviceImpl_7_GetInfo,
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};
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@ -2036,6 +2063,7 @@ d3ddevice_create(IDirect3DDeviceImpl **obj, IDirect3DImpl *d3d, IDirectDrawSurfa
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XVisualInfo template;
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GLenum buffer = GL_FRONT;
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int light;
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GLint max_clipping_planes = 0;
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DDeviceGLImpl));
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if (object == NULL) return DDERR_OUTOFMEMORY;
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@ -2136,6 +2164,16 @@ d3ddevice_create(IDirect3DDeviceImpl **obj, IDirect3DImpl *d3d, IDirectDrawSurfa
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memcpy(object->view_mat , id_mat, 16 * sizeof(float));
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memcpy(object->proj_mat , id_mat, 16 * sizeof(float));
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/* allocate the clipping planes */
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glGetIntegerv(GL_MAX_CLIP_PLANES,&max_clipping_planes);
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if (max_clipping_planes>32) {
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object->max_clipping_planes=32;
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} else {
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object->max_clipping_planes = max_clipping_planes;
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}
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TRACE(" capable of %d clipping planes\n", (int)object->max_clipping_planes );
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object->clipping_planes = (d3d7clippingplane*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, object->max_clipping_planes * sizeof(d3d7clippingplane));
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/* Initialisation */
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TRACE(" setting current context\n");
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LEAVE_GL();
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@ -455,8 +455,24 @@ void set_render_state(IDirect3DDeviceGLImpl* This,
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break;
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case D3DRENDERSTATE_CLIPPING: /* 136 */
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/* Nothing to do here... Even if what we receive is already clipped by the application,
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we cannot tell OpenGL to not re-clip it. */
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case D3DRENDERSTATE_CLIPPLANEENABLE: /*152*/
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{
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GLint i;
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DWORD mask, runner;
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if (dwRenderStateType==D3DRENDERSTATE_CLIPPING) {
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mask = ((dwRenderState)?(This->parent.state_block.render_state[D3DRENDERSTATE_CLIPPLANEENABLE-1]):(0x0000));
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} else {
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mask = dwRenderState;
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}
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for (i = 0, runner = 1; i < This->parent.max_clipping_planes; i++, runner = (runner<<1)) {
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if (mask & runner) {
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glEnable(GL_CLIP_PLANE0 + i);
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} else {
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glDisable(GL_CLIP_PLANE0 + i);
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}
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}
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}
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break;
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case D3DRENDERSTATE_LIGHTING: /* 137 */
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