d3d9/tests: Skip UpdateTexture tests if texture filtering isn't supported.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -19772,9 +19772,15 @@ static void test_updatetexture(void)
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skip("%s textures not supported, skipping some tests.\n", texture_types[t].name);
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continue;
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}
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if (FAILED(IDirect3D9_CheckDeviceFormat(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
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D3DFMT_X8R8G8B8, 0, texture_types[t].type, MAKEFOURCC('A','T','I','2'))))
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D3DFMT_X8R8G8B8, D3DUSAGE_QUERY_FILTER, texture_types[t].type, D3DFMT_A8R8G8B8)))
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{
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skip("%s D3DFMT_A8R8G8B8 texture filtering is not supported, skipping some tests.\n",
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texture_types[t].name);
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continue;
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}
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if (FAILED(IDirect3D9_CheckDeviceFormat(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
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D3DFMT_X8R8G8B8, D3DUSAGE_QUERY_FILTER, texture_types[t].type, MAKEFOURCC('A','T','I','2'))))
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{
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skip("%s ATI2N textures are not supported, skipping some tests.\n", texture_types[t].name);
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ati2n_supported = FALSE;
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