Minor grammatical corrections.

This commit is contained in:
Bill Medland 2001-11-07 20:16:22 +00:00 committed by Alexandre Julliard
parent cf6f12f3cf
commit 7e101054bb
1 changed files with 6 additions and 6 deletions

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@ -55,7 +55,7 @@
Win16 and Win32 applications have different requirements; Win16 and Win32 applications have different requirements;
for example, Win16 apps expect cooperative multitasking for example, Win16 apps expect cooperative multitasking
among themselves, and to exist in the same address space, among themselves, and to exist in the same address space,
while Win32 apps except the complete opposite, i.e. while Win32 apps expect the complete opposite, i.e.
preemptive multitasking, and separate address spaces. preemptive multitasking, and separate address spaces.
</para> </para>
<para> <para>
@ -109,8 +109,8 @@
The wineserver itself is a single and separate process and The wineserver itself is a single and separate process and
does not have its own threading - instead, it is built on does not have its own threading - instead, it is built on
top of a large <function>poll()</function> loop that alerts top of a large <function>poll()</function> loop that alerts
the wineserver whenever anything happens, such that a client the wineserver whenever anything happens, such as a client
has sent a command, or a wait condition has been satisfied. having sent a command, or a wait condition having been satisfied.
There is thus no danger of race conditions inside the There is thus no danger of race conditions inside the
wineserver itself - it is often called upon to do operations wineserver itself - it is often called upon to do operations
that look completely atomic to its clients. that look completely atomic to its clients.
@ -118,13 +118,13 @@
<para> <para>
Because the wineserver needs to manage processes, threads, Because the wineserver needs to manage processes, threads,
shared handles, synchronization, and any related issues, all shared handles, synchronization, and any related issues, all
the client's Win32 objects are also managed by the the clients' Win32 objects are also managed by the
wineserver, and the clients must send requests to the wineserver, and the clients must send requests to the
wineserver whenever they need to know any Win32 object wineserver whenever they need to know any Win32 object
handle's associated Unix file descriptor (in which case the handle's associated Unix file descriptor (in which case the
wineserver duplicates the file descriptor, transmits it to wineserver duplicates the file descriptor, transmits it to
the client, and leaves to the client to close the duplicate the client, and leaves it to the client to close the duplicate
when it's done with it). when the client has finished with it).
</para> </para>
</sect2> </sect2>