wined3d: Fix a possible null dereference.
This commit is contained in:
parent
662718160e
commit
7df193676e
|
@ -1281,6 +1281,42 @@ static void test_render_zero_triangles(void)
|
||||||
if(d3d8) IDirect3D8_Release(d3d8);
|
if(d3d8) IDirect3D8_Release(d3d8);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void test_set_material(void)
|
||||||
|
{
|
||||||
|
D3DPRESENT_PARAMETERS present_parameters;
|
||||||
|
IDirect3DDevice8 *device = NULL;
|
||||||
|
IDirect3D8 *d3d8;
|
||||||
|
HWND hwnd;
|
||||||
|
HRESULT hr;
|
||||||
|
|
||||||
|
d3d8 = pDirect3DCreate8( D3D_SDK_VERSION );
|
||||||
|
ok(d3d8 != NULL, "Failed to create IDirect3D8 object\n");
|
||||||
|
hwnd = CreateWindow( "static", "d3d8_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
|
||||||
|
ok(hwnd != NULL, "Failed to create window\n");
|
||||||
|
if (!d3d8 || !hwnd) goto cleanup;
|
||||||
|
|
||||||
|
ZeroMemory(&present_parameters, sizeof(present_parameters));
|
||||||
|
present_parameters.Windowed = TRUE;
|
||||||
|
present_parameters.hDeviceWindow = hwnd;
|
||||||
|
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||||
|
|
||||||
|
hr = IDirect3D8_CreateDevice( d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
|
||||||
|
D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &present_parameters, &device );
|
||||||
|
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "IDirect3D8_CreateDevice failed with %s\n", DXGetErrorString8(hr));
|
||||||
|
if(!device)
|
||||||
|
{
|
||||||
|
skip("Failed to create a d3d device\n");
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
|
||||||
|
hr = IDirect3DDevice8_SetMaterial(device, NULL);
|
||||||
|
ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %s\n", DXGetErrorString8(hr));
|
||||||
|
|
||||||
|
cleanup:
|
||||||
|
if(device) IDirect3DDevice8_Release(device);
|
||||||
|
if(d3d8) IDirect3D8_Release(d3d8);
|
||||||
|
}
|
||||||
|
|
||||||
START_TEST(device)
|
START_TEST(device)
|
||||||
{
|
{
|
||||||
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
|
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
|
||||||
|
@ -1306,5 +1342,6 @@ START_TEST(device)
|
||||||
test_limits();
|
test_limits();
|
||||||
test_lights();
|
test_lights();
|
||||||
test_render_zero_triangles();
|
test_render_zero_triangles();
|
||||||
|
test_set_material();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1994,6 +1994,41 @@ static void test_display_formats()
|
||||||
if(d3d9) IDirect3D9_Release(d3d9);
|
if(d3d9) IDirect3D9_Release(d3d9);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void test_set_material(void)
|
||||||
|
{
|
||||||
|
D3DPRESENT_PARAMETERS present_parameters;
|
||||||
|
IDirect3DDevice9 *device = NULL;
|
||||||
|
IDirect3D9 *d3d9;
|
||||||
|
HWND hwnd;
|
||||||
|
HRESULT hr;
|
||||||
|
|
||||||
|
d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
|
||||||
|
ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
|
||||||
|
hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
|
||||||
|
ok(hwnd != NULL, "Failed to create window\n");
|
||||||
|
if (!d3d9 || !hwnd) goto cleanup;
|
||||||
|
|
||||||
|
ZeroMemory(&present_parameters, sizeof(present_parameters));
|
||||||
|
present_parameters.Windowed = TRUE;
|
||||||
|
present_parameters.hDeviceWindow = hwnd;
|
||||||
|
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||||
|
|
||||||
|
IDirect3D9_CreateDevice( d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
|
||||||
|
D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &present_parameters, &device );
|
||||||
|
if(!device)
|
||||||
|
{
|
||||||
|
skip("Failed to create a d3d device\n");
|
||||||
|
goto cleanup;
|
||||||
|
}
|
||||||
|
|
||||||
|
hr = IDirect3DDevice9_SetMaterial(device, NULL);
|
||||||
|
ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %s\n", DXGetErrorString9(hr));
|
||||||
|
|
||||||
|
cleanup:
|
||||||
|
if(device) IDirect3DDevice9_Release(device);
|
||||||
|
if(d3d9) IDirect3D9_Release(d3d9);
|
||||||
|
}
|
||||||
|
|
||||||
START_TEST(device)
|
START_TEST(device)
|
||||||
{
|
{
|
||||||
HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
|
HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
|
||||||
|
@ -2023,5 +2058,6 @@ START_TEST(device)
|
||||||
test_vertex_buffer_alignment();
|
test_vertex_buffer_alignment();
|
||||||
test_lights();
|
test_lights();
|
||||||
test_set_stream_source();
|
test_set_stream_source();
|
||||||
|
test_set_material();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -3086,6 +3086,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetClipStatus(IWineD3DDevice *iface,
|
||||||
static HRESULT WINAPI IWineD3DDeviceImpl_SetMaterial(IWineD3DDevice *iface, CONST WINED3DMATERIAL* pMaterial) {
|
static HRESULT WINAPI IWineD3DDeviceImpl_SetMaterial(IWineD3DDevice *iface, CONST WINED3DMATERIAL* pMaterial) {
|
||||||
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
|
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
|
||||||
|
|
||||||
|
if (!pMaterial) return WINED3DERR_INVALIDCALL;
|
||||||
|
|
||||||
This->updateStateBlock->changed.material = TRUE;
|
This->updateStateBlock->changed.material = TRUE;
|
||||||
This->updateStateBlock->material = *pMaterial;
|
This->updateStateBlock->material = *pMaterial;
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue