wined3d: Get rid of the WINED3DBASISTYPE typedef.
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@ -834,7 +834,7 @@ HRESULT tesselate_rectpatch(struct wined3d_device *This, struct WineD3DRectPatch
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*/
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*/
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ERR("Vertex stride is not a multiple of sizeof(GLfloat)\n");
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ERR("Vertex stride is not a multiple of sizeof(GLfloat)\n");
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}
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}
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if (info->basis != WINED3DBASIS_BEZIER)
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if (info->basis != WINED3D_BASIS_BEZIER)
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FIXME("Basis is %s, how to handle this?\n", debug_d3dbasis(info->basis));
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FIXME("Basis is %s, how to handle this?\n", debug_d3dbasis(info->basis));
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if (info->degree != WINED3D_DEGREE_CUBIC)
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if (info->degree != WINED3D_DEGREE_CUBIC)
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FIXME("Degree is %s, how to handle this?\n", debug_d3ddegree(info->degree));
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FIXME("Degree is %s, how to handle this?\n", debug_d3ddegree(info->degree));
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@ -2398,11 +2398,13 @@ const char *debug_glerror(GLenum error) {
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}
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}
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}
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}
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const char *debug_d3dbasis(WINED3DBASISTYPE basis) {
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const char *debug_d3dbasis(enum wined3d_basis_type basis)
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switch(basis) {
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{
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case WINED3DBASIS_BEZIER: return "WINED3DBASIS_BEZIER";
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switch (basis)
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case WINED3DBASIS_BSPLINE: return "WINED3DBASIS_BSPLINE";
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{
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case WINED3DBASIS_INTERPOLATE: return "WINED3DBASIS_INTERPOLATE";
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case WINED3D_BASIS_BEZIER: return "WINED3D_BASIS_BEZIER";
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case WINED3D_BASIS_BSPLINE: return "WINED3D_BASIS_BSPLINE";
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case WINED3D_BASIS_INTERPOLATE: return "WINED3D_BASIS_INTERPOLATE";
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default: return "unrecognized";
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default: return "unrecognized";
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}
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}
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}
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}
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@ -2508,7 +2508,7 @@ const char *debug_d3dtstype(enum wined3d_transform_state tstype) DECLSPEC_HIDDEN
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const char *debug_d3dpool(WINED3DPOOL pool) DECLSPEC_HIDDEN;
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const char *debug_d3dpool(WINED3DPOOL pool) DECLSPEC_HIDDEN;
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const char *debug_fbostatus(GLenum status) DECLSPEC_HIDDEN;
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const char *debug_fbostatus(GLenum status) DECLSPEC_HIDDEN;
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const char *debug_glerror(GLenum error) DECLSPEC_HIDDEN;
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const char *debug_glerror(GLenum error) DECLSPEC_HIDDEN;
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const char *debug_d3dbasis(WINED3DBASISTYPE basis) DECLSPEC_HIDDEN;
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const char *debug_d3dbasis(enum wined3d_basis_type basis) DECLSPEC_HIDDEN;
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const char *debug_d3ddegree(enum wined3d_degree_type order) DECLSPEC_HIDDEN;
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const char *debug_d3ddegree(enum wined3d_degree_type order) DECLSPEC_HIDDEN;
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const char *debug_d3dtop(enum wined3d_texture_op d3dtop) DECLSPEC_HIDDEN;
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const char *debug_d3dtop(enum wined3d_texture_op d3dtop) DECLSPEC_HIDDEN;
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void dump_color_fixup_desc(struct color_fixup_desc fixup) DECLSPEC_HIDDEN;
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void dump_color_fixup_desc(struct color_fixup_desc fixup) DECLSPEC_HIDDEN;
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@ -641,13 +641,12 @@ enum wined3d_transform_state
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#define WINED3D_TS_WORLD_MATRIX(index) (enum wined3d_transform_state)(index + 256)
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#define WINED3D_TS_WORLD_MATRIX(index) (enum wined3d_transform_state)(index + 256)
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typedef enum _WINED3DBASISTYPE
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enum wined3d_basis_type
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{
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{
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WINED3DBASIS_BEZIER = 0,
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WINED3D_BASIS_BEZIER = 0,
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WINED3DBASIS_BSPLINE = 1,
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WINED3D_BASIS_BSPLINE = 1,
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WINED3DBASIS_INTERPOLATE = 2,
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WINED3D_BASIS_INTERPOLATE = 2,
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WINED3DBASIS_FORCE_DWORD = 0x7fffffff
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};
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} WINED3DBASISTYPE;
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typedef enum _WINED3DCUBEMAP_FACES
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typedef enum _WINED3DCUBEMAP_FACES
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{
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{
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@ -1583,7 +1582,7 @@ struct wined3d_rect_patch_info
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UINT width;
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UINT width;
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UINT height;
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UINT height;
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UINT stride;
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UINT stride;
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WINED3DBASISTYPE basis;
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enum wined3d_basis_type basis;
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enum wined3d_degree_type degree;
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enum wined3d_degree_type degree;
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};
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};
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@ -1591,7 +1590,7 @@ struct wined3d_tri_patch_info
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{
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{
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UINT start_vertex_offset;
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UINT start_vertex_offset;
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UINT vertex_count;
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UINT vertex_count;
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WINED3DBASISTYPE basis;
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enum wined3d_basis_type basis;
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enum wined3d_degree_type degree;
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enum wined3d_degree_type degree;
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};
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};
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