DirectX-XShm now waits for the X server to finish the previous frame
before sending another frame down its pipe, avoiding the X server overload and resulting slowness that used to be.
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56403478c7
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7da242dbd5
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@ -708,7 +708,11 @@ static void Xlib_copy_surface_on_screen(IDirectDrawSurface4Impl* This) {
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This->s.palette);
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#ifdef HAVE_LIBXXSHM
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if (This->s.ddraw->e.xlib.xshm_active)
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if (This->s.ddraw->e.xlib.xshm_active) {
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int compl = This->s.ddraw->e.xlib.xshm_compl;
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if (compl)
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X11DRV_EVENT_WaitShmCompletion( compl );
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This->s.ddraw->e.xlib.xshm_compl = X11DRV_EVENT_PrepareShmCompletion( This->s.ddraw->d.drawable );
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TSXShmPutImage(display,
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This->s.ddraw->d.drawable,
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DefaultGCOfScreen(X11DRV_GetXScreen()),
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@ -716,7 +720,8 @@ static void Xlib_copy_surface_on_screen(IDirectDrawSurface4Impl* This) {
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0, 0, 0, 0,
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This->t.xlib.image->width,
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This->t.xlib.image->height,
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False);
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True);
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}
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else
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#endif
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TSXPutImage( display,
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@ -5027,8 +5032,10 @@ static HRESULT WINAPI Xlib_DirectDrawCreate( LPDIRECTDRAW *lplpDD, LPUNKNOWN pUn
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#ifdef HAVE_LIBXXSHM
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/* Test if XShm is available. */
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if (((*ilplpDD)->e.xlib.xshm_active = DDRAW_XSHM_Available()))
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if (((*ilplpDD)->e.xlib.xshm_active = DDRAW_XSHM_Available())) {
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(*ilplpDD)->e.xlib.xshm_compl = 0;
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TRACE("Using XShm extension.\n");
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}
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#endif
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return DD_OK;
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@ -81,7 +81,7 @@ struct _dga_directdrawdata
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struct _xlib_directdrawdata
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{
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#ifdef HAVE_LIBXXSHM
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int xshm_active;
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int xshm_active, xshm_compl;
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#endif /* defined(HAVE_LIBXXSHM) */
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/* are these needed for anything? (draw_surf is the active surface)
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@ -53,6 +53,7 @@ extern int TSXChangeGC(Display*, GC, unsigned long, XGCValues*);
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extern int TSXChangeKeyboardControl(Display*, unsigned long, XKeyboardControl*);
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extern int TSXChangeProperty(Display*, Window, Atom, Atom, int, int, const unsigned char*, int);
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extern int TSXChangeWindowAttributes(Display*, Window, unsigned long, XSetWindowAttributes*);
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extern int TSXCheckTypedEvent(Display*, int, XEvent*);
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extern int TSXCheckTypedWindowEvent(Display*, Window, int, XEvent*);
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extern int TSXCheckWindowEvent(Display*, Window, long, XEvent*);
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extern int TSXConvertSelection(Display*, Atom, Atom, Atom, Window, Time);
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@ -469,4 +469,7 @@ extern void X11DRV_WND_SetDrawable(struct tagWND *wndPtr, struct tagDC *dc, WORD
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extern BOOL X11DRV_WND_SetHostAttr(struct tagWND *wndPtr, INT haKey, INT value);
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extern BOOL X11DRV_WND_IsSelfClipping(struct tagWND *wndPtr);
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extern int X11DRV_EVENT_PrepareShmCompletion( Drawable dw );
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extern void X11DRV_EVENT_WaitShmCompletion( int compl );
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#endif /* __WINE_X11DRV_H */
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@ -16,6 +16,7 @@ XChangeGC
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XChangeKeyboardControl
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XChangeProperty
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XChangeWindowAttributes
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XCheckTypedEvent
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XCheckTypedWindowEvent
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XCheckWindowEvent
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XClipBox
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@ -422,6 +422,17 @@ int TSXChangeWindowAttributes(Display* a0, Window a1, unsigned long a2, XSetWin
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return r;
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}
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int TSXCheckTypedEvent(Display* a0, int a1, XEvent* a2)
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{
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int r;
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TRACE("Call XCheckTypedEvent\n");
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EnterCriticalSection( &X11DRV_CritSection );
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r = XCheckTypedEvent(a0, a1, a2);
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LeaveCriticalSection( &X11DRV_CritSection );
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TRACE("Ret XCheckTypedEvent\n");
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return r;
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}
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int TSXCheckTypedWindowEvent(Display* a0, Window a1, int a2, XEvent* a3)
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{
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int r;
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@ -14,6 +14,9 @@
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#include "ts_xlib.h"
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#include "ts_xresource.h"
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#include "ts_xutil.h"
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#ifdef HAVE_LIBXXSHM
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#include "ts_xshm.h"
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#endif
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#include <assert.h>
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#include <string.h>
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@ -102,6 +105,11 @@ static void EVENT_ClientMessage( HWND hWnd, XClientMessageEvent *event );
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static void EVENT_MapNotify( HWND pWnd, XMapEvent *event );
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static void EVENT_UnmapNotify( HWND pWnd, XUnmapEvent *event );
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#ifdef HAVE_LIBXXSHM
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static void EVENT_ShmCompletion( XShmCompletionEvent *event );
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static int ShmCompletionType;
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#endif
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/* Usable only with OLVWM - compile option perhaps?
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static void EVENT_EnterNotify( HWND hWnd, XCrossingEvent *event );
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*/
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@ -121,6 +129,10 @@ static BOOL in_transition = FALSE; /* This is not used as for today */
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*/
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BOOL X11DRV_EVENT_Init(void)
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{
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#ifdef HAVE_LIBXXSHM
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ShmCompletionType = XShmGetEventBase( display ) + ShmCompletion;
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#endif
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/* Install the X event processing callback */
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SERVICE_AddObject( FILE_DupUnixHandle( ConnectionNumber(display),
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GENERIC_READ | SYNCHRONIZE ),
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@ -150,7 +162,7 @@ static void CALLBACK EVENT_ProcessAllEvents( ULONG_PTR arg )
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{
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XEvent event;
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TRACE_(event)( "called.\n" );
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TRACE_(event)( "called (thread %lx).\n", GetCurrentThreadId() );
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EnterCriticalSection( &X11DRV_CritSection );
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while ( XPending( display ) )
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@ -211,6 +223,13 @@ static void EVENT_ProcessEvent( XEvent *event )
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case ReparentNotify:
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return;
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}
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#ifdef HAVE_LIBXXSHM
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if (event->type == ShmCompletionType) {
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EVENT_ShmCompletion( (XShmCompletionEvent*)event );
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return;
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}
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#endif
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if ( TSXFindContext( display, event->xany.window, winContext,
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(char **)&hWnd ) != 0) {
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@ -373,6 +392,7 @@ static void EVENT_ProcessEvent( XEvent *event )
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event_names[event->type], hWnd );
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break;
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}
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TRACE_(event)( "returns.\n" );
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}
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/***********************************************************************
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@ -1780,4 +1800,96 @@ INPUT_TYPE X11DRV_EVENT_SetInputMehod(INPUT_TYPE type)
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return prev;
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}
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#ifdef HAVE_LIBXXSHM
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/*
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Normal XShm operation:
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X11 service thread app thread
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------------- ----------------- ------------------------
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(idle) ddraw calls XShmPutImage
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(copies data) (waiting for shm_event)
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ShmCompletion -> (waiting for shm_event)
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(idle) signal shm_event ->
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(idle) returns to app
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However, this situation can occur for some reason:
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X11 service thread app thread
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------------- ----------------- ------------------------
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Expose ->
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WM_ERASEBKGND? ->
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(waiting for app) ddraw calls XShmPutImage
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(copies data) (waiting for app) (waiting for shm_event)
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ShmCompletion (waiting for app) (waiting for shm_event)
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(idle) DEADLOCK DEADLOCK
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which is why I also wait for shm_read and do XCheckTypedEvent()
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calls in the wait loop. This results in:
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X11 service thread app thread
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------------- ----------------- ------------------------
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ShmCompletion (waiting for app) waking up on shm_read
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(idle) (waiting for app) XCheckTypedEvent() -> signal shm_event
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(waiting for app) returns
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(idle)
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*/
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/* FIXME: this is not pretty */
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static Drawable shm_draw = 0;
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static HANDLE shm_event = 0, shm_read = 0;
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static void EVENT_ShmCompletion( XShmCompletionEvent *event )
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{
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TRACE_(event)("Got ShmCompletion for drawable %ld (time %ld)\n", event->drawable, GetTickCount() );
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if (event->drawable == shm_draw) {
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HANDLE event = shm_event;
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shm_draw = 0;
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shm_event = 0;
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SetEvent(event);
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TRACE_(event)("Event object triggered\n" );
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} else ERR_(event)("Got ShmCompletion for unknown drawable %ld\n", event->drawable );
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}
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int X11DRV_EVENT_PrepareShmCompletion( Drawable dw )
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{
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if (shm_draw) {
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ERR_(event)("Multiple ShmCompletion requests not implemented\n");
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return 0;
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}
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TRACE_(event)("Preparing ShmCompletion (%d) wait for drawable %ld (time %ld)\n", ShmCompletionType, dw, GetTickCount() );
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shm_draw = dw;
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if (!shm_event)
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/* use manual reset just in case */
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shm_event = ConvertToGlobalHandle( CreateEventA( NULL, TRUE, FALSE, NULL ) );
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if (!shm_read)
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shm_read = ConvertToGlobalHandle( FILE_DupUnixHandle( ConnectionNumber(display), GENERIC_READ | SYNCHRONIZE ) );
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return shm_event;
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}
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void X11DRV_EVENT_WaitShmCompletion( int compl )
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{
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if (!compl) return;
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TRACE_(event)("Waiting for ShmCompletion (%d) (thread %lx) (time %ld)\n", ShmCompletionType, GetCurrentThreadId(), GetTickCount() );
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/* already triggered? */
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if ( WaitForSingleObject( compl, 0 ) != WAIT_OBJECT_0 ) {
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/* nope, may need to poll X event queue, in case the service thread is blocked */
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XEvent event;
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HANDLE hnd[2];
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hnd[0] = compl;
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hnd[1] = shm_read;
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do {
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/* check X event queue */
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if (TSXCheckTypedEvent( display, ShmCompletionType, &event)) {
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EVENT_ProcessEvent( &event );
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}
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} while ( WaitForMultipleObjects(2, hnd, FALSE, INFINITE) > WAIT_OBJECT_0 );
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}
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ResetEvent(compl); /* manual reset */
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TRACE_(event)("Wait complete (time %ld)\n", GetTickCount() );
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}
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#endif
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#endif /* !defined(X_DISPLAY_MISSING) */
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