include: Remove backslashes from D3D12_COLOR_WRITE_ENABLE_ALL.

Fixes building this .idl file with midl.exe.

Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Stefan Dösinger 2019-06-04 16:27:28 +02:00 committed by Alexandre Julliard
parent 1ad48d1b3c
commit 7d77d330a5
1 changed files with 2 additions and 2 deletions

View File

@ -1300,8 +1300,8 @@ typedef enum D3D12_COLOR_WRITE_ENABLE
D3D12_COLOR_WRITE_ENABLE_GREEN = 0x2, D3D12_COLOR_WRITE_ENABLE_GREEN = 0x2,
D3D12_COLOR_WRITE_ENABLE_BLUE = 0x4, D3D12_COLOR_WRITE_ENABLE_BLUE = 0x4,
D3D12_COLOR_WRITE_ENABLE_ALPHA = 0x8, D3D12_COLOR_WRITE_ENABLE_ALPHA = 0x8,
D3D12_COLOR_WRITE_ENABLE_ALL = (D3D12_COLOR_WRITE_ENABLE_RED\ D3D12_COLOR_WRITE_ENABLE_ALL = (D3D12_COLOR_WRITE_ENABLE_RED
| D3D12_COLOR_WRITE_ENABLE_GREEN | D3D12_COLOR_WRITE_ENABLE_BLUE\ | D3D12_COLOR_WRITE_ENABLE_GREEN | D3D12_COLOR_WRITE_ENABLE_BLUE
| D3D12_COLOR_WRITE_ENABLE_ALPHA), | D3D12_COLOR_WRITE_ENABLE_ALPHA),
} D3D12_COLOR_WRITE_ENABLE; } D3D12_COLOR_WRITE_ENABLE;