diff --git a/dlls/d3dx10_43/tests/d3dx10.c b/dlls/d3dx10_43/tests/d3dx10.c index cb2cb3e64f1..b7834fb6f8a 100644 --- a/dlls/d3dx10_43/tests/d3dx10.c +++ b/dlls/d3dx10_43/tests/d3dx10.c @@ -2352,15 +2352,22 @@ todo_wine ID3D10Resource_Release(resource); ID3D10Texture2D_GetDesc(texture, &texture_desc); - ok(texture_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Unexpected format %#x.\n", - texture_desc.Format); - ok(texture_desc.Usage == 0, "Unexpected usage %#x.\n", texture_desc.Usage); ok(texture_desc.Width == 256, "Unexpected width %u.\n", texture_desc.Width); ok(texture_desc.Height == 256, "Unexpected height %u.\n", texture_desc.Height); - ok(texture_desc.CPUAccessFlags == 0, "Unexpected access flags %#x.\n", - texture_desc.CPUAccessFlags); + ok(texture_desc.MipLevels == 5, "Unexpected miplevels %u.\n", texture_desc.MipLevels); + ok(texture_desc.ArraySize == 1, "Unexpected array size %u.\n", texture_desc.ArraySize); + ok(texture_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Unexpected format %#x.\n", + texture_desc.Format); + ok(texture_desc.SampleDesc.Count == 1, "Unexpected samples count %u.\n", + texture_desc.SampleDesc.Count); + ok(texture_desc.SampleDesc.Quality == 0, "Unexpected quality level %u.\n", + texture_desc.SampleDesc.Quality); + ok(texture_desc.Usage == 0, "Unexpected usage %#x.\n", texture_desc.Usage); ok(texture_desc.BindFlags == D3D10_BIND_SHADER_RESOURCE, "Unexpected bind flags %#x.\n", texture_desc.BindFlags); + ok(texture_desc.CPUAccessFlags == 0, "Unexpected access flags %#x.\n", + texture_desc.CPUAccessFlags); + ok(texture_desc.MiscFlags == 0, "Unexpected misc flags %#x.\n", texture_desc.MiscFlags); count = GetGlyphOutlineW(hdc, glyph, GGO_GLYPH_INDEX | GGO_METRICS, &glyph_metrics, 0, NULL, &mat); ok(count != GDI_ERROR, "Unexpected count %#x.\n", count);