winedbg: Implement float fetching for x86-64 debugger.

This commit is contained in:
Eric Pouech 2010-02-03 21:47:40 +01:00 committed by Alexandre Julliard
parent 7c9cd44965
commit 7d3a9c6ffd
2 changed files with 18 additions and 4 deletions

View File

@ -726,7 +726,7 @@ static int be_i386_fetch_integer(const struct dbg_lvalue* lvalue, unsigned size,
static int be_i386_fetch_float(const struct dbg_lvalue* lvalue, unsigned size,
long double* ret)
{
char tmp[12];
char tmp[sizeof(long double)];
/* FIXME: this assumes that debuggee and debugger use the same
* representation for reals

View File

@ -367,8 +367,22 @@ static int be_x86_64_fetch_integer(const struct dbg_lvalue* lvalue, unsigned siz
static int be_x86_64_fetch_float(const struct dbg_lvalue* lvalue, unsigned size,
long double* ret)
{
dbg_printf("not done fetch_float\n");
return FALSE;
char tmp[sizeof(long double)];
/* FIXME: this assumes that debuggee and debugger use the same
* representation for reals
*/
if (!memory_read_value(lvalue, size, tmp)) return FALSE;
/* float & double types have to be promoted to a long double */
switch (size)
{
case sizeof(float): *ret = *(float*)tmp; break;
case sizeof(double): *ret = *(double*)tmp; break;
case sizeof(long double): *ret = *(long double*)tmp; break;
default: return FALSE;
}
return TRUE;
}
struct backend_cpu be_x86_64 =