winedbg: Implement float fetching for x86-64 debugger.
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@ -726,7 +726,7 @@ static int be_i386_fetch_integer(const struct dbg_lvalue* lvalue, unsigned size,
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static int be_i386_fetch_float(const struct dbg_lvalue* lvalue, unsigned size,
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long double* ret)
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{
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char tmp[12];
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char tmp[sizeof(long double)];
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/* FIXME: this assumes that debuggee and debugger use the same
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* representation for reals
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@ -367,8 +367,22 @@ static int be_x86_64_fetch_integer(const struct dbg_lvalue* lvalue, unsigned siz
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static int be_x86_64_fetch_float(const struct dbg_lvalue* lvalue, unsigned size,
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long double* ret)
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{
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dbg_printf("not done fetch_float\n");
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return FALSE;
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char tmp[sizeof(long double)];
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/* FIXME: this assumes that debuggee and debugger use the same
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* representation for reals
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*/
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if (!memory_read_value(lvalue, size, tmp)) return FALSE;
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/* float & double types have to be promoted to a long double */
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switch (size)
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{
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case sizeof(float): *ret = *(float*)tmp; break;
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case sizeof(double): *ret = *(double*)tmp; break;
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case sizeof(long double): *ret = *(long double*)tmp; break;
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default: return FALSE;
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}
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return TRUE;
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}
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struct backend_cpu be_x86_64 =
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