ddraw: Drop redundant memset() before memcpy().

Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Michael Stefaniuc 2018-12-03 21:40:30 +01:00 committed by Alexandre Julliard
parent 6ff78d1f82
commit 7d1c67948d
1 changed files with 0 additions and 2 deletions

View File

@ -274,7 +274,6 @@ static HRESULT WINAPI d3d_viewport_GetViewport(IDirect3DViewport3 *iface, D3DVIE
wined3d_mutex_lock(); wined3d_mutex_lock();
size = vp->dwSize; size = vp->dwSize;
memset(vp, 0, size);
if (viewport->version == DDRAW_VIEWPORT_VERSION_1) if (viewport->version == DDRAW_VIEWPORT_VERSION_1)
{ {
memcpy(vp, &viewport->viewports.vp1, size); memcpy(vp, &viewport->viewports.vp1, size);
@ -927,7 +926,6 @@ static HRESULT WINAPI d3d_viewport_GetViewport2(IDirect3DViewport3 *iface, D3DVI
wined3d_mutex_lock(); wined3d_mutex_lock();
size = vp->dwSize; size = vp->dwSize;
memset(vp, 0, size);
if (viewport->version == DDRAW_VIEWPORT_VERSION_2) if (viewport->version == DDRAW_VIEWPORT_VERSION_2)
{ {
memcpy(vp, &viewport->viewports.vp2, size); memcpy(vp, &viewport->viewports.vp2, size);