diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 5b3fd6212b8..e6f2c1a1664 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -2149,6 +2149,7 @@ void context_apply_blit_state(struct wined3d_context *context, const struct wine } else { + context->current_fbo = NULL; context_bind_fbo(context, GL_FRAMEBUFFER, NULL); rt_mask = context_generate_rt_mask_from_surface(rt); }