wined3d: glBlend* fixes.
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@ -3700,7 +3700,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D
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FIXME("Unrecognized/Unhandled D3DBLENDOP value %ld\n", Value);
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}
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if(GL_SUPPORT(ARB_IMAGING)) {
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if(GL_SUPPORT(EXT_BLEND_MINMAX)) {
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TRACE("glBlendEquation(%x)\n", glParm);
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GL_EXTCALL(glBlendEquation(glParm));
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checkGLcall("glBlendEquation");
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@ -4509,23 +4509,19 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D
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case WINED3DRS_BLENDFACTOR :
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{
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float col[4];
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if (GL_SUPPORT(ARB_IMAGING)) {
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TRACE("Setting BlendFactor to %ld", Value);
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TRACE("Setting BlendFactor to %ld\n", Value);
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D3DCOLORTOGLFLOAT4(Value, col);
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if (0xFFFFFFFF != Value) {
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glEnable(GL_BLEND);
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checkGLcall("glEnable(GL_BLEND)");
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}
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else {
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glDisable(GL_BLEND);
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checkGLcall("glDisable(GL_BLEND)");
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}
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glBlendColor (col[0],col[1],col[2],col[3]);
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} else {
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WARN("Unsupported in local OpenGL implementation: glBlendColor\n");
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D3DCOLORTOGLFLOAT4(Value, col);
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if (0xFFFFFFFF != Value) {
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glEnable(GL_BLEND);
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checkGLcall("glEnable(GL_BLEND)");
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}
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else {
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glDisable(GL_BLEND);
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checkGLcall("glDisable(GL_BLEND)");
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}
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glBlendColor (col[0],col[1],col[2],col[3]);
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break;
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}
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@ -640,6 +640,9 @@ BOOL IWineD3DImpl_FillGLCaps(IWineD3D *iface, Display* display) {
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} else if (strcmp(ThisExtn, "GL_EXT_framebuffer_object") == 0) {
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TRACE_(d3d_caps)(" FOUND: EXT Frame Buffer Object support\n");
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gl_info->supported[EXT_FRAMEBUFFER_OBJECT] = TRUE;
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} else if (strcmp(ThisExtn, "GL_EXT_blend_minmax") == 0) {
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TRACE_(d3d_caps)(" FOUND: EXT Blend minmax support\n");
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gl_info->supported[EXT_BLEND_MINMAX] = TRUE;
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} else if (strcmp(ThisExtn, "GL_EXT_paletted_texture") == 0) { /* handle paletted texture extensions */
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TRACE_(d3d_caps)(" FOUND: EXT Paletted texture support\n");
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gl_info->supported[EXT_PALETTED_TEXTURE] = TRUE;
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@ -1429,6 +1429,7 @@ typedef enum _GL_SupportedExt {
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ARB_VERTEX_BUFFER_OBJECT,
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ARB_VERTEX_SHADER,
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/* EXT */
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EXT_BLEND_MINMAX,
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EXT_FOG_COORD,
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EXT_FRAMEBUFFER_OBJECT,
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EXT_PALETTED_TEXTURE,
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