From 7bd3072d7faf0b995800e1ba276a17d7f6ba769e Mon Sep 17 00:00:00 2001 From: Matteo Bruni Date: Thu, 24 Jan 2019 01:11:01 +0100 Subject: [PATCH] ddraw/tests: Test drawing with system memory textures. Signed-off-by: Matteo Bruni Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/ddraw/tests/ddraw4.c | 40 ++++++++++++++++++++++++++++++++++++++- dlls/ddraw/tests/ddraw7.c | 36 ++++++++++++++++++++++++++++++++++- 2 files changed, 74 insertions(+), 2 deletions(-) diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c index 8062fe870a9..ad4021452a6 100644 --- a/dlls/ddraw/tests/ddraw4.c +++ b/dlls/ddraw/tests/ddraw4.c @@ -15444,11 +15444,14 @@ static void test_killfocus(void) static void test_sysmem_draw(void) { D3DRECT rect_full = {{0}, {0}, {640}, {480}}; + IDirectDrawSurface4 *rt, *surface; IDirect3DViewport3 *viewport; + DDSURFACEDESC2 surface_desc; D3DVERTEXBUFFERDESC vb_desc; + IDirect3DTexture2 *texture; IDirect3DVertexBuffer *vb; IDirect3DDevice3 *device; - IDirectDrawSurface4 *rt; + IDirectDraw4 *ddraw; IDirect3D3 *d3d; D3DCOLOR color; ULONG refcount; @@ -15482,6 +15485,8 @@ static void test_sysmem_draw(void) hr = IDirect3DDevice3_GetDirect3D(device, &d3d); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw); + ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); hr = IDirect3DDevice3_GetRenderTarget(device, &rt); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); @@ -15531,9 +15536,42 @@ static void test_sysmem_draw(void) color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x00007f7f, 1), "Got unexpected color 0x%08x.\n", color); + memset(&surface_desc, 0, sizeof(surface_desc)); + surface_desc.dwSize = sizeof(surface_desc); + surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; + surface_desc.dwHeight = 2; + surface_desc.dwWidth = 2; + surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY; + U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); + U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; + U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; + U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; + U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; + U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; + U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000; + hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL); + ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture); + ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); + IDirectDrawSurface4_Release(surface); + hr = IDirect3DDevice3_SetTexture(device, 0, texture); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DViewport3_Clear2(viewport, 1, &rect_full, D3DCLEAR_TARGET, 0xffffffff, 0.0f, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice3_BeginScene(device); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice3_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, 0, 4, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice3_EndScene(device); + ok(hr == D3D_OK || hr == D3DERR_SCENE_END_FAILED, "Got unexpected hr %#x.\n", hr); + + IDirect3DTexture2_Release(texture); IDirect3DVertexBuffer_Release(vb); IDirect3DViewport3_Release(viewport); IDirectDrawSurface4_Release(rt); + IDirectDraw4_Release(ddraw); IDirect3D3_Release(d3d); refcount = IDirect3DDevice3_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c index 6ef696d34fd..d13e238f2e7 100644 --- a/dlls/ddraw/tests/ddraw7.c +++ b/dlls/ddraw/tests/ddraw7.c @@ -15158,10 +15158,12 @@ static void test_killfocus(void) static void test_sysmem_draw(void) { + IDirectDrawSurface7 *rt, *texture; + DDSURFACEDESC2 surface_desc; D3DVERTEXBUFFERDESC vb_desc; IDirect3DVertexBuffer7 *vb; IDirect3DDevice7 *device; - IDirectDrawSurface7 *rt; + IDirectDraw7 *ddraw; IDirect3D7 *d3d; D3DCOLOR colour; ULONG refcount; @@ -15195,6 +15197,8 @@ static void test_sysmem_draw(void) hr = IDirect3DDevice7_GetDirect3D(device, &d3d); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw); + ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); hr = IDirect3DDevice7_GetRenderTarget(device, &rt); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); @@ -15240,8 +15244,38 @@ static void test_sysmem_draw(void) colour = get_surface_color(rt, 320, 240); ok(compare_color(colour, 0x00007f7f, 1), "Got unexpected colour 0x%08x.\n", colour); + memset(&surface_desc, 0, sizeof(surface_desc)); + surface_desc.dwSize = sizeof(surface_desc); + surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; + surface_desc.dwHeight = 2; + surface_desc.dwWidth = 2; + surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY; + U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat); + U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; + U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32; + U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000; + U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00; + U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff; + U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000; + hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &texture, NULL); + ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice7_SetTexture(device, 0, texture); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x77777777, 0.0f, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice7_BeginScene(device); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice7_DrawPrimitiveVB(device, D3DPT_TRIANGLESTRIP, vb, 0, 4, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice7_EndScene(device); + ok(hr == D3D_OK || hr == D3DERR_SCENE_END_FAILED, "Got unexpected hr %#x.\n", hr); + + IDirectDrawSurface7_Release(texture); IDirect3DVertexBuffer7_Release(vb); IDirectDrawSurface7_Release(rt); + IDirectDraw7_Release(ddraw); IDirect3D7_Release(d3d); refcount = IDirect3DDevice7_Release(device); ok(!refcount, "Device has %u references left.\n", refcount);