wined3d: Bind the src in a manual presentation blit.

This commit is contained in:
Stefan Dösinger 2012-12-05 09:01:33 +01:00 committed by Alexandre Julliard
parent 258d1ff897
commit 7b95df03c6
1 changed files with 1 additions and 0 deletions

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@ -366,6 +366,7 @@ static void swapchain_blit(const struct wined3d_swapchain *swapchain,
ENTER_GL();
context_apply_fbo_state_blit(context2, GL_FRAMEBUFFER, swapchain->front_buffer, NULL, SFLAG_INDRAWABLE);
context_bind_texture(context2, backbuffer->texture_target, backbuffer->texture_name);
/* Set up the texture. The surface is not in a wined3d_texture
* container, so there are no D3D texture settings to dirtify. */