gdi32: Remove an unused wgl debugging channel.

This commit is contained in:
Francois Gouget 2012-07-11 16:24:17 +02:00 committed by Alexandre Julliard
parent bd1bdb167d
commit 7b782d435e
1 changed files with 0 additions and 2 deletions

View File

@ -34,9 +34,7 @@
#include "winternl.h"
#include "winnt.h"
#include "gdi_private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(wgl);
static const WCHAR opengl32W[] = {'o','p','e','n','g','l','3','2','.','d','l','l',0};
static HMODULE opengl32;