diff --git a/dlls/x11drv/opengl.c b/dlls/x11drv/opengl.c index 161bb79a7f8..bfd023eda37 100644 --- a/dlls/x11drv/opengl.c +++ b/dlls/x11drv/opengl.c @@ -554,24 +554,33 @@ XVisualInfo *X11DRV_setup_opengl_visual( Display *display ) { XVisualInfo *visual = NULL; /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support, */ - int dblBuf[] = {GLX_RGBA,GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, GLX_DOUBLEBUFFER, None}; + int dblBuf[] = {GLX_RGBA,GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_DOUBLEBUFFER, None}; if (!has_opengl()) return NULL; wine_tsx11_lock(); visual = pglXChooseVisual(display, DefaultScreen(display), dblBuf); wine_tsx11_unlock(); if (visual == NULL) { - /* fallback to no stencil */ - int dblBuf2[] = {GLX_RGBA,GLX_DEPTH_SIZE, 16, GLX_DOUBLEBUFFER, None}; - WARN("Failed to get a visual with at least 8 bits of stencil\n"); + /* fallback to 16 bits depth, no alpha */ + int dblBuf2[] = {GLX_RGBA,GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, GLX_DOUBLEBUFFER, None}; + WARN("Failed to get a visual with at least 24 bits depth\n"); wine_tsx11_lock(); visual = pglXChooseVisual(display, DefaultScreen(display), dblBuf2); wine_tsx11_unlock(); if (visual == NULL) { - /* This should only happen if we cannot find a match with a depth size 16 */ - FIXME("Failed to find a suitable visual\n"); - return visual; + /* fallback to no stencil */ + int dblBuf2[] = {GLX_RGBA,GLX_DEPTH_SIZE, 16, GLX_DOUBLEBUFFER, None}; + WARN("Failed to get a visual with at least 8 bits of stencil\n"); + + wine_tsx11_lock(); + visual = pglXChooseVisual(display, DefaultScreen(display), dblBuf2); + wine_tsx11_unlock(); + if (visual == NULL) { + /* This should only happen if we cannot find a match with a depth size 16 */ + FIXME("Failed to find a suitable visual\n"); + return visual; + } } } TRACE("Visual ID %lx Chosen\n",visual->visualid);