diff --git a/dlls/wined3d/vertexbuffer.c b/dlls/wined3d/vertexbuffer.c index 985ac35477a..93d3c556a3f 100644 --- a/dlls/wined3d/vertexbuffer.c +++ b/dlls/wined3d/vertexbuffer.c @@ -474,6 +474,9 @@ static void CreateVBO(IWineD3DVertexBufferImpl *This) { } This->vbo_size = This->resource.size; This->vbo_usage = glUsage; + This->dirtystart = 0; + This->dirtyend = This->resource.size; + This->Flags |= VBFLAG_DIRTY; LEAVE_GL();