wined3d: Add a real GL vendor detection.

This commit is contained in:
Paul Andrew Panon 2010-03-02 23:16:26 -08:00 committed by Alexandre Julliard
parent 31573b21b9
commit 7a9734dc68
2 changed files with 91 additions and 39 deletions

View File

@ -437,7 +437,7 @@ static DWORD ver_for_ext(GL_SupportedExt ext)
}
static BOOL match_ati_r300_to_500(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
{
if (card_vendor != HW_VENDOR_ATI) return FALSE;
if (device == CARD_ATI_RADEON_9500) return TRUE;
@ -447,7 +447,7 @@ static BOOL match_ati_r300_to_500(const struct wined3d_gl_info *gl_info, const c
}
static BOOL match_geforce5(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
{
if (card_vendor == HW_VENDOR_NVIDIA)
{
@ -460,7 +460,7 @@ static BOOL match_geforce5(const struct wined3d_gl_info *gl_info, const char *gl
}
static BOOL match_apple(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
{
/* MacOS has various specialities in the extensions it advertises. Some have to be loaded from
* the opengl 1.2+ core, while other extensions are advertised, but software emulated. So try to
@ -472,20 +472,18 @@ static BOOL match_apple(const struct wined3d_gl_info *gl_info, const char *gl_re
* like client storage might be supported on other implementations too, but GL_APPLE_flush_render
* is specific to the Mac OS X window management, and GL_APPLE_ycbcr_422 is QuickTime specific. So
* the chance that other implementations support them is rather small since Win32 QuickTime uses
* DirectDraw, not OpenGL. */
if (gl_info->supported[APPLE_FENCE]
&& gl_info->supported[APPLE_CLIENT_STORAGE]
&& gl_info->supported[APPLE_FLUSH_RENDER]
&& gl_info->supported[APPLE_YCBCR_422])
* DirectDraw, not OpenGL.
*
* This test has been moved into wined3d_guess_gl_vendor()
*/
if (gl_vendor == GL_VENDOR_APPLE)
{
return TRUE;
}
else
{
return FALSE;
}
return FALSE;
}
/* Context activation is done by the caller. */
static void test_pbo_functionality(struct wined3d_gl_info *gl_info)
{
@ -556,31 +554,31 @@ static void test_pbo_functionality(struct wined3d_gl_info *gl_info)
}
static BOOL match_apple_intel(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
{
return card_vendor == HW_VENDOR_INTEL && match_apple(gl_info, gl_renderer, card_vendor, device);
return card_vendor == HW_VENDOR_INTEL && match_apple(gl_info, gl_renderer, gl_vendor, card_vendor, device);
}
static BOOL match_apple_nonr500ati(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
{
if (!match_apple(gl_info, gl_renderer, card_vendor, device)) return FALSE;
if (!match_apple(gl_info, gl_renderer, gl_vendor, card_vendor, device)) return FALSE;
if (card_vendor != HW_VENDOR_ATI) return FALSE;
if (device == CARD_ATI_RADEON_X1600) return FALSE;
return TRUE;
}
static BOOL match_fglrx(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
{
if (card_vendor != HW_VENDOR_ATI) return FALSE;
if (match_apple(gl_info, gl_renderer, card_vendor, device)) return FALSE;
if (match_apple(gl_info, gl_renderer, gl_vendor, card_vendor, device)) return FALSE;
if (strstr(gl_renderer, "DRI")) return FALSE; /* Filter out Mesa DRI drivers. */
return TRUE;
}
static BOOL match_dx10_capable(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
{
/* DX9 cards support 40 single float varyings in hardware, most drivers report 32. ATI misreports
* 44 varyings. So assume that if we have more than 44 varyings we have a dx10 card.
@ -594,7 +592,7 @@ static BOOL match_dx10_capable(const struct wined3d_gl_info *gl_info, const char
/* A GL context is provided by the caller */
static BOOL match_allows_spec_alpha(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
{
GLenum error;
DWORD data[16];
@ -621,15 +619,15 @@ static BOOL match_allows_spec_alpha(const struct wined3d_gl_info *gl_info, const
}
static BOOL match_apple_nvts(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
{
if (!match_apple(gl_info, gl_renderer, card_vendor, device)) return FALSE;
if (!match_apple(gl_info, gl_renderer, gl_vendor, card_vendor, device)) return FALSE;
return gl_info->supported[NV_TEXTURE_SHADER];
}
/* A GL context is provided by the caller */
static BOOL match_broken_nv_clip(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
{
GLuint prog;
BOOL ret = FALSE;
@ -805,7 +803,7 @@ static void quirk_disable_nvvp_clip(struct wined3d_gl_info *gl_info)
struct driver_quirk
{
BOOL (*match)(const struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device);
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device);
void (*apply)(struct wined3d_gl_info *gl_info);
const char *description;
};
@ -1078,13 +1076,13 @@ static void init_driver_info(struct wined3d_driver_info *driver_info,
/* Context activation is done by the caller. */
static void fixup_extensions(struct wined3d_gl_info *gl_info, const char *gl_renderer,
enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device)
{
unsigned int i;
for (i = 0; i < (sizeof(quirk_table) / sizeof(*quirk_table)); ++i)
{
if (!quirk_table[i].match(gl_info, gl_renderer, card_vendor, device)) continue;
if (!quirk_table[i].match(gl_info, gl_renderer, gl_vendor, card_vendor, device)) continue;
TRACE_(d3d_caps)("Applying driver quirk \"%s\".\n", quirk_table[i].description);
quirk_table[i].apply(gl_info);
}
@ -1111,12 +1109,56 @@ static DWORD wined3d_parse_gl_version(const char *gl_version)
return MAKEDWORD_VERSION(major, minor);
}
static enum wined3d_gl_vendor wined3d_guess_gl_vendor(struct wined3d_gl_info *gl_info, const char *gl_vendor_string, const char *gl_renderer)
{
/* MacOS has various specialities in the extensions it advertises. Some have to be loaded from
* the opengl 1.2+ core, while other extensions are advertised, but software emulated. So try to
* detect the Apple OpenGL implementation to apply some extension fixups afterwards.
*
* Detecting this isn't really easy. The vendor string doesn't mention Apple. Compile-time checks
* aren't sufficient either because a Linux binary may display on a macos X server via remote X11.
* So try to detect the GL implementation by looking at certain Apple extensions. Some extensions
* like client storage might be supported on other implementations too, but GL_APPLE_flush_render
* is specific to the Mac OS X window management, and GL_APPLE_ycbcr_422 is QuickTime specific. So
* the chance that other implementations support them is rather small since Win32 QuickTime uses
* DirectDraw, not OpenGL. */
if (gl_info->supported[APPLE_FENCE]
&& gl_info->supported[APPLE_CLIENT_STORAGE]
&& gl_info->supported[APPLE_FLUSH_RENDER]
&& gl_info->supported[APPLE_YCBCR_422])
return GL_VENDOR_APPLE;
if (strstr(gl_vendor_string, "NVIDIA"))
return GL_VENDOR_NVIDIA;
if (strstr(gl_vendor_string, "ATI"))
return GL_VENDOR_ATI;
if (strstr(gl_vendor_string, "Intel(R)")
|| strstr(gl_renderer, "Intel(R)")
|| strstr(gl_vendor_string, "Intel Inc."))
return GL_VENDOR_INTEL;
if (strstr(gl_vendor_string, "Mesa")
|| strstr(gl_vendor_string, "DRI R300 Project")
|| strstr(gl_vendor_string, "Tungsten Graphics, Inc")
|| strstr(gl_vendor_string, "VMware, Inc.")
|| strstr(gl_renderer, "Mesa"))
return GL_VENDOR_MESA;
FIXME_(d3d_caps)("Received unrecognized GL_VENDOR %s. Returning GL_VENDOR_WINE.\n", debugstr_a(gl_vendor_string));
return GL_VENDOR_WINE;
}
static enum wined3d_pci_vendor wined3d_guess_card_vendor(const char *gl_vendor_string, const char *gl_renderer)
{
if (strstr(gl_vendor_string, "NVIDIA"))
return HW_VENDOR_NVIDIA;
if (strstr(gl_vendor_string, "ATI"))
if (strstr(gl_vendor_string, "ATI")
|| strstr(gl_vendor_string, "DRI R300 Project"))
return HW_VENDOR_ATI;
if (strstr(gl_vendor_string, "Intel(R)")
@ -1125,11 +1167,9 @@ static enum wined3d_pci_vendor wined3d_guess_card_vendor(const char *gl_vendor_s
return HW_VENDOR_INTEL;
if (strstr(gl_vendor_string, "Mesa")
|| strstr(gl_vendor_string, "Advanced Micro Devices, Inc.")
|| strstr(gl_vendor_string, "DRI R300 Project")
|| strstr(gl_vendor_string, "Tungsten Graphics, Inc")
|| strstr(gl_vendor_string, "VMware, Inc."))
return HW_VENDOR_MESA;
return HW_VENDOR_WINE;
FIXME_(d3d_caps)("Received unrecognized GL_VENDOR %s. Returning HW_VENDOR_WINE.\n", debugstr_a(gl_vendor_string));
@ -1610,7 +1650,6 @@ static enum wined3d_pci_device wined3d_guess_card(const struct wined3d_gl_info *
if (strstr(gl_renderer, "830G")) return CARD_INTEL_I830G;
return CARD_INTEL_I915G;
case HW_VENDOR_MESA:
case HW_VENDOR_WINE:
default:
/* Default to generic Nvidia hardware based on the supported OpenGL extensions. The choice
@ -1670,6 +1709,7 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_adapter *adapter)
const char *WGL_Extensions = NULL;
const char *gl_string = NULL;
struct fragment_caps fragment_caps;
enum wined3d_gl_vendor gl_vendor;
enum wined3d_pci_vendor card_vendor;
enum wined3d_pci_device device;
GLint gl_max;
@ -1713,8 +1753,6 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_adapter *adapter)
HeapFree(GetProcessHeap(), 0, gl_renderer);
return FALSE;
}
card_vendor = wined3d_guess_card_vendor(gl_string, gl_renderer);
TRACE_(d3d_caps)("found GL_VENDOR (%s)->(0x%04x)\n", debugstr_a(gl_string), card_vendor);
/* Parse the GL_VERSION field into major and minor information */
gl_string = (const char *)glGetString(GL_VERSION);
@ -2171,6 +2209,10 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_adapter *adapter)
gl_info->limits.buffers = 1;
}
gl_vendor = wined3d_guess_gl_vendor(gl_info, gl_string, gl_renderer);
card_vendor = wined3d_guess_card_vendor(gl_string, gl_renderer);
TRACE_(d3d_caps)("found GL_VENDOR (%s)->(0x%04x/0x%04x)\n", debugstr_a(gl_string), gl_vendor, card_vendor);
device = wined3d_guess_card(gl_info, gl_renderer, &card_vendor, &vidmem);
TRACE_(d3d_caps)("FOUND (fake) card: 0x%x (vendor id), 0x%x (device id)\n", card_vendor, device);
@ -2234,7 +2276,7 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_adapter *adapter)
}
}
fixup_extensions(gl_info, gl_renderer, card_vendor, device);
fixup_extensions(gl_info, gl_renderer, gl_vendor, card_vendor, device);
init_driver_info(driver_info, card_vendor, device);
add_gl_compat_wrappers(gl_info);

View File

@ -1248,13 +1248,23 @@ typedef struct WineD3D_PixelFormat
int numSamples;
} WineD3D_PixelFormat;
enum wined3d_gl_vendor
{
GL_VENDOR_WINE,
GL_VENDOR_APPLE,
GL_VENDOR_ATI,
GL_VENDOR_INTEL,
GL_VENDOR_MESA,
GL_VENDOR_NVIDIA,
};
enum wined3d_pci_vendor
{
HW_VENDOR_WINE = 0x0000,
HW_VENDOR_MESA = 0x0001,
HW_VENDOR_ATI = 0x1002,
HW_VENDOR_NVIDIA = 0x10de,
HW_VENDOR_INTEL = 0x8086,
HW_VENDOR_WINE = 0x0000,
HW_VENDOR_ATI = 0x1002,
HW_VENDOR_NVIDIA = 0x10de,
HW_VENDOR_INTEL = 0x8086,
};
enum wined3d_pci_device