From 79e6ff850c1c06a9513bcfbae02e52fc2e72cb2d Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 18 Apr 2012 20:51:23 +0200 Subject: [PATCH] d3d8: Properly retrieve an interface pointer in d3d8_texture_3d_LockBox(). --- dlls/d3d8/volumetexture.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/dlls/d3d8/volumetexture.c b/dlls/d3d8/volumetexture.c index 05ff065ec95..1ce2b90c062 100644 --- a/dlls/d3d8/volumetexture.c +++ b/dlls/d3d8/volumetexture.c @@ -300,6 +300,7 @@ static HRESULT WINAPI d3d8_texture_3d_LockBox(IDirect3DVolumeTexture8 *iface, { struct d3d8_texture *texture = impl_from_IDirect3DVolumeTexture8(iface); struct wined3d_resource *sub_resource; + IDirect3DVolume8Impl *volume_impl; HRESULT hr; TRACE("iface %p, level %u, locked_box %p, box %p, flags %#x.\n", @@ -309,8 +310,10 @@ static HRESULT WINAPI d3d8_texture_3d_LockBox(IDirect3DVolumeTexture8 *iface, if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level))) hr = D3DERR_INVALIDCALL; else - hr = IDirect3DVolume8_LockBox((IDirect3DVolume8 *)wined3d_resource_get_parent(sub_resource), - locked_box, box, flags); + { + volume_impl = wined3d_resource_get_parent(sub_resource); + hr = IDirect3DVolume8_LockBox(&volume_impl->IDirect3DVolume8_iface, locked_box, box, flags); + } wined3d_mutex_unlock(); return hr;