From 79d1b2733368ff51ec6b1bd0253841c19a609af8 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 3 Jan 2012 23:06:52 +0100 Subject: [PATCH] d3d10: Return D3D10_SVT_VOID instead of 0 from d3d10_variable_type(). This is the same value, but makes it more obvious where e.g. an "Unhandled basetype D3D10_SVT_VOID." message would come from. --- dlls/d3d10/effect.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 350f63b3f44..ab04a9e2ab5 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -363,7 +363,7 @@ static D3D10_SHADER_VARIABLE_TYPE d3d10_variable_type(DWORD t, BOOL is_object) case 21: return D3D10_SVT_SAMPLER; default: FIXME("Unknown variable type %#x.\n", t); - return 0; + return D3D10_SVT_VOID; } } else @@ -376,7 +376,7 @@ static D3D10_SHADER_VARIABLE_TYPE d3d10_variable_type(DWORD t, BOOL is_object) case 4: return D3D10_SVT_BOOL; default: FIXME("Unknown variable type %#x.\n", t); - return 0; + return D3D10_SVT_VOID; } } }