iphlpapi: Use the ANSI codepage for the convert interface name functions.
The name in these functions is now not the Unix interface name. Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4265,7 +4265,7 @@ DWORD WINAPI ConvertInterfaceLuidToNameA(const NET_LUID *luid, char *name, SIZE_
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err = ConvertInterfaceLuidToNameW( luid, nameW, ARRAY_SIZE(nameW) );
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if (err) return err;
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if (!WideCharToMultiByte( CP_UNIXCP, 0, nameW, -1, name, len, NULL, NULL ))
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if (!WideCharToMultiByte( CP_ACP, 0, nameW, -1, name, len, NULL, NULL ))
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err = GetLastError();
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return err;
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}
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@ -4340,7 +4340,7 @@ DWORD WINAPI ConvertInterfaceNameToLuidA(const char *name, NET_LUID *luid)
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TRACE( "(%s %p)\n", debugstr_a(name), luid );
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if (!name) return ERROR_INVALID_NAME;
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if (!MultiByteToWideChar( CP_UNIXCP, 0, name, -1, nameW, ARRAY_SIZE(nameW) ))
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if (!MultiByteToWideChar( CP_ACP, 0, name, -1, nameW, ARRAY_SIZE(nameW) ))
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return GetLastError();
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return ConvertInterfaceNameToLuidW( nameW, luid );
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