include: Remove useless semi-colon in d2d1_3.idl.
Signed-off-by: Ziqing Hui <zhui@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -143,7 +143,7 @@ interface ID2D1InkStyle : ID2D1Resource
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[in] D2D1_INK_NIB_SHAPE shape
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);
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D2D1_INK_NIB_SHAPE GetNibShape();
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};
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}
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[
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object,
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@ -188,7 +188,7 @@ interface ID2D1Ink : ID2D1Resource
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[in, optional] const D2D1_MATRIX_3X2_F *world_transform,
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[out] D2D1_RECT_F *bounds
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);
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};
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}
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[
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object,
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@ -203,7 +203,7 @@ interface ID2D1GradientMesh : ID2D1Resource
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[out] D2D1_GRADIENT_MESH_PATCH *patches,
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[in] UINT32 patch_count
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);
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};
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}
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[
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object,
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@ -216,7 +216,7 @@ interface ID2D1ImageSource : ID2D1Image
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HRESULT TryReclaimResources(
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[out] BOOL *resources_discarded
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);
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};
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}
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[
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object,
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@ -234,7 +234,7 @@ interface ID2D1ImageSourceFromWic : ID2D1ImageSource
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void GetSource(
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[out] IWICBitmapSource **source
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);
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};
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}
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[
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object,
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@ -249,7 +249,7 @@ interface ID2D1TransformedImageSource : ID2D1Image
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void GetProperties(
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[out] D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES *out
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);
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};
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}
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[
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object,
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