ntdll: Fix prev_count from NtReleaseMutant.
Signed-off-by: Daniel Lehman <dlehman25@gmail.com> Signed-off-by: Sebastian Lackner <sebastian@fds-team.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -510,7 +510,7 @@ NTSTATUS WINAPI NtReleaseMutant( IN HANDLE handle, OUT PLONG prev_count OPTIONAL
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{
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req->handle = wine_server_obj_handle( handle );
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status = wine_server_call( req );
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if (prev_count) *prev_count = reply->prev_count;
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if (prev_count) *prev_count = 1 - reply->prev_count;
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}
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SERVER_END_REQ;
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return status;
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@ -1942,12 +1942,12 @@ static void test_mutant(void)
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prev = 0xdeadbeef;
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status = pNtReleaseMutant(mutant, &prev);
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ok( status == STATUS_SUCCESS, "NtQueryRelease failed %08x\n", status );
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todo_wine ok( prev == -1, "NtQueryRelease failed, expected -1, got %d\n", prev );
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ok( prev == -1, "NtQueryRelease failed, expected -1, got %d\n", prev );
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prev = 0xdeadbeef;
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status = pNtReleaseMutant(mutant, &prev);
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ok( status == STATUS_SUCCESS, "NtQueryRelease failed %08x\n", status );
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todo_wine ok( prev == 0, "NtQueryRelease failed, expected 0, got %d\n", prev );
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ok( prev == 0, "NtQueryRelease failed, expected 0, got %d\n", prev );
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memset(&info, 0xcc, sizeof(info));
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status = pNtQueryMutant(mutant, MutantBasicInformation, &info, sizeof(info), NULL);
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