d3dx9_36: Define D3DXSPRITE_xxx flags in hex for better readability.

This commit is contained in:
Christian Costa 2013-06-04 09:32:00 +02:00 committed by Alexandre Julliard
parent 539d28a112
commit 785921ff49
1 changed files with 9 additions and 9 deletions

View File

@ -28,15 +28,15 @@
implementing all dlls from d3dx9_24 to d3dx9_36 */
#define D3DX_VERSION 0x0902
#define D3DX_SDK_VERSION 36
#define D3DXSPRITE_DONOTSAVESTATE 1
#define D3DXSPRITE_DONOTMODIFY_RENDERSTATE 2
#define D3DXSPRITE_OBJECTSPACE 4
#define D3DXSPRITE_BILLBOARD 8
#define D3DXSPRITE_ALPHABLEND 16
#define D3DXSPRITE_SORT_TEXTURE 32
#define D3DXSPRITE_SORT_DEPTH_FRONTTOBACK 64
#define D3DXSPRITE_SORT_DEPTH_BACKTOFRONT 128
#define D3DXSPRITE_DO_NOT_ADDREF_TEXTURE 256
#define D3DXSPRITE_DONOTSAVESTATE 0x00000001
#define D3DXSPRITE_DONOTMODIFY_RENDERSTATE 0x00000002
#define D3DXSPRITE_OBJECTSPACE 0x00000004
#define D3DXSPRITE_BILLBOARD 0x00000008
#define D3DXSPRITE_ALPHABLEND 0x00000010
#define D3DXSPRITE_SORT_TEXTURE 0x00000020
#define D3DXSPRITE_SORT_DEPTH_FRONTTOBACK 0x00000040
#define D3DXSPRITE_SORT_DEPTH_BACKTOFRONT 0x00000080
#define D3DXSPRITE_DO_NOT_ADDREF_TEXTURE 0x00000100
/**********************************************
******************** GUIDs *******************