wined3d: Support missing WINED3DUSAGE flags to debug_d3dusage.

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alistair Leslie-Hughes 2016-05-25 06:06:08 +00:00 committed by Alexandre Julliard
parent c0505097f9
commit 77e1037e00
1 changed files with 8 additions and 1 deletions

View File

@ -3603,7 +3603,7 @@ const char *debug_d3ddevicetype(enum wined3d_device_type device_type)
const char *debug_d3dusage(DWORD usage)
{
char buf[333];
char buf[552];
buf[0] = '\0';
#define WINED3DUSAGE_TO_STR(u) if (usage & u) { strcat(buf, " | "#u); usage &= ~u; }
@ -3617,7 +3617,14 @@ const char *debug_d3dusage(DWORD usage)
WINED3DUSAGE_TO_STR(WINED3DUSAGE_NPATCHES);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_DYNAMIC);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_AUTOGENMIPMAP);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICTED_CONTENT);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_DMAP);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTAPI);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_LEGACY_CUBEMAP);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTURE);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_OWNDC);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_STATICDECL);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_OVERLAY);
#undef WINED3DUSAGE_TO_STR