dxdiagn: Remove the Direct3D usage in the fallback display information code.

This commit is contained in:
Andrew Nguyen 2011-06-15 07:11:04 -05:00 committed by Alexandre Julliard
parent f750cf3306
commit 77c194fff8
1 changed files with 1 additions and 34 deletions

View File

@ -171,37 +171,6 @@ HRESULT DXDiag_CreateDXDiagProvider(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, R
return IDxDiagProviderImpl_QueryInterface ((PDXDIAGPROVIDER)provider, riid, ppobj);
}
static void get_display_device_id(WCHAR *szIdentifierBuffer)
{
static const WCHAR szNA[] = {'n','/','a',0};
HRESULT hr = E_FAIL;
HMODULE d3d9_handle;
IDirect3D9 *(WINAPI *pDirect3DCreate9)(UINT) = NULL;
IDirect3D9 *pD3d = NULL;
D3DADAPTER_IDENTIFIER9 adapter_ident;
/* Retrieves the display device identifier from the d3d9 implementation. */
d3d9_handle = LoadLibraryA("d3d9.dll");
if(d3d9_handle)
pDirect3DCreate9 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
if(pDirect3DCreate9)
pD3d = pDirect3DCreate9(D3D_SDK_VERSION);
if(pD3d)
hr = IDirect3D9_GetAdapterIdentifier(pD3d, D3DADAPTER_DEFAULT, 0, &adapter_ident);
if(SUCCEEDED(hr)) {
StringFromGUID2(&adapter_ident.DeviceIdentifier, szIdentifierBuffer, 39);
} else {
memcpy(szIdentifierBuffer, szNA, sizeof(szNA));
}
if (pD3d)
IDirect3D9_Release(pD3d);
if (d3d9_handle)
FreeLibrary(d3d9_handle);
}
static void free_property_information(IDxDiagContainerImpl_Property *prop)
{
VariantClear(&prop->vProp);
@ -977,9 +946,7 @@ static HRESULT fill_display_information_fallback(IDxDiagContainerImpl_Container
}
}
get_display_device_id(buffer);
hr = add_bstr_property(display_adapter, szDeviceIdentifier, buffer);
hr = add_bstr_property(display_adapter, szDeviceIdentifier, szEmpty);
if (FAILED(hr))
goto cleanup;