diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index 9c0e85163bc..af0845170eb 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -202,7 +202,7 @@ HRESULT WINAPI IWineD3DStateBlockImpl_Capture(IWineD3DStateBlock *iface){ memory) just do the copy */ if (src->changed) { TRACE("Updating lights for light %ld\n", src->OriginalIndex); - memcpy(&src->OriginalParms, &realLight->OriginalParms, sizeof(PLIGHTINFOEL)); + memcpy(&src->OriginalParms, &realLight->OriginalParms, sizeof(src->OriginalParms)); } /* If 'enabledchanged' then its a LightEnable command */