From 7746136f9a2e0957e21aed104b62410a4eabd714 Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Mon, 19 Apr 2010 05:52:17 +0200 Subject: [PATCH] d3dx9: Add tests for D3DXDeclaratorFromFVF. --- dlls/d3dx9_36/tests/mesh.c | 95 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 95 insertions(+) diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c index 0f451a2501c..8e4e26d8da7 100644 --- a/dlls/d3dx9_36/tests/mesh.c +++ b/dlls/d3dx9_36/tests/mesh.c @@ -225,6 +225,100 @@ static void D3DXComputeBoundingSphereTest(void) ok( hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %#x\n", hr); } +static void D3DXDeclaratorFromFVFTest(void) +{ + D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE]; + HRESULT hr; + int i; + + static const D3DVERTEXELEMENT9 exp1[6] = { + {0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0}, + {0, 0xC, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0}, + {0, 0x18, D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 0}, + {0, 0x1C, D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 1}, + {0, 0x20, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT,D3DDECLUSAGE_TEXCOORD, 0}, + D3DDECL_END(), }; + + static const D3DVERTEXELEMENT9 exp2[3] = { + {0, 0, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITIONT, 0}, + {0, 0x10, D3DDECLTYPE_FLOAT1, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_PSIZE, 0}, + D3DDECL_END(), }; + + static const D3DVERTEXELEMENT9 exp3[4] = { + {0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0}, + {0, 0xC, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_BLENDWEIGHT, 0}, + {0, 0x1C, D3DDECLTYPE_UBYTE4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_BLENDINDICES, 0}, + D3DDECL_END(), }; + + /* Note: passing NULL as declaration segfaults */ + todo_wine + { + hr = D3DXDeclaratorFromFVF(0, decl); + ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK); + ok(decl[0].Stream == 0xFF, "D3DXDeclaratorFromFVF returned an incorrect vertex declaration\n"); /* end element */ + + hr = D3DXDeclaratorFromFVF(D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1, decl); + ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK); + + if (hr == D3D_OK) + { + for (i=0; i<4; i++) + { + ok(decl[i].Stream == exp1[i].Stream, "Returned stream %d, expected %d\n", decl[i].Stream, exp1[i].Stream); + ok(decl[i].Type == exp1[i].Type, "Returned type %d, expected %d\n", decl[i].Type, exp1[i].Type); + ok(decl[i].Method == exp1[i].Method, "Returned method %d, expected %d\n", decl[i].Method, exp1[i].Method); + ok(decl[i].Usage == exp1[i].Usage, "Returned usage %d, expected %d\n", decl[i].Usage, exp1[i].Usage); + ok(decl[i].UsageIndex == exp1[i].UsageIndex, "Returned usage index %d, expected %d\n", decl[i].UsageIndex, exp1[i].UsageIndex); + ok(decl[i].Offset == exp1[i].Offset, "Returned offset %d, expected %d\n", decl[1].Offset, exp1[i].Offset); + } + ok(decl[5].Stream == 0xFF, "Returned too long vertex declaration\n"); /* end element */ + } + } + + todo_wine + { + hr = D3DXDeclaratorFromFVF(D3DFVF_XYZRHW | D3DFVF_PSIZE, decl); + ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK); + + if (hr == D3D_OK) + { + for (i=0; i<1; i++) + { + ok(decl[i].Stream == exp2[i].Stream, "Returned stream %d, expected %d\n", decl[i].Stream, exp2[i].Stream); + ok(decl[i].Type == exp2[i].Type, "Returned type %d, expected %d\n", decl[i].Type, exp1[i].Type); + ok(decl[i].Method == exp2[i].Method, "Returned method %d, expected %d\n", decl[i].Method, exp2[i].Method); + ok(decl[i].Usage == exp2[i].Usage, "Returned usage %d, expected %d\n", decl[i].Usage, exp2[i].Usage); + ok(decl[i].UsageIndex == exp2[i].UsageIndex, "Returned usage index %d, expected %d\n", decl[i].UsageIndex, exp2[i].UsageIndex); + ok(decl[i].Offset == exp2[i].Offset, "Returned offset %d, expected %d\n", decl[1].Offset, exp2[i].Offset); + } + ok(decl[2].Stream == 0xFF, "Returned too long vertex declaration\n"); /* end element */ + } + } + + todo_wine + { + hr = D3DXDeclaratorFromFVF(D3DFVF_XYZB5, decl); + ok(hr == D3DERR_INVALIDCALL, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); + + hr = D3DXDeclaratorFromFVF(D3DFVF_XYZB5 | D3DFVF_LASTBETA_UBYTE4, decl); + ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK); + + if (hr == D3D_OK) + { + for (i=0; i<2; i++) + { + ok(decl[i].Stream == exp3[i].Stream, "Returned stream %d, expected %d\n", decl[i].Stream, exp3[i].Stream); + ok(decl[i].Type == exp3[i].Type, "Returned type %d, expected %d\n", decl[i].Type, exp3[i].Type); + ok(decl[i].Method == exp3[i].Method, "Returned method %d, expected %d\n", decl[i].Method, exp3[i].Method); + ok(decl[i].Usage == exp3[i].Usage, "Returned usage %d, expected %d\n", decl[i].Usage, exp3[i].Usage); + ok(decl[i].UsageIndex == exp3[i].UsageIndex, "Returned usage index %d, expected %d\n", decl[i].UsageIndex, exp3[i].UsageIndex); + ok(decl[i].Offset == exp3[i].Offset, "Returned offset %d, expected %d\n", decl[1].Offset, exp3[i].Offset); + } + ok(decl[3].Stream == 0xFF, "Returned too long vertex declaration\n"); /* end element */ + } + } +} + static void D3DXGetFVFVertexSizeTest(void) { UINT got; @@ -459,6 +553,7 @@ START_TEST(mesh) D3DXBoundProbeTest(); D3DXComputeBoundingBoxTest(); D3DXComputeBoundingSphereTest(); + D3DXDeclaratorFromFVFTest(); D3DXGetFVFVertexSizeTest(); D3DXIntersectTriTest(); test_get_decl_vertex_size();