wined3d: Split the psizemin handler.

This commit is contained in:
Stefan Dösinger 2008-07-05 15:45:39 -05:00 committed by Alexandre Julliard
parent 710b9a76b3
commit 7740dda1da
1 changed files with 27 additions and 10 deletions

View File

@ -1399,25 +1399,40 @@ static void state_normalize(DWORD state, IWineD3DStateBlockImpl *stateblock, Win
}
}
static void state_psizemin(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *context) {
static void state_psizemin_w(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *context) {
union {
DWORD d;
float f;
} tmpvalue;
tmpvalue.d = stateblock->renderState[WINED3DRS_POINTSIZE_MIN];
if(GL_SUPPORT(ARB_POINT_PARAMETERS)) {
GL_EXTCALL(glPointParameterfARB)(GL_POINT_SIZE_MIN_ARB, tmpvalue.f);
checkGLcall("glPointParameterfARB(...)");
}
else if(GL_SUPPORT(EXT_POINT_PARAMETERS)) {
GL_EXTCALL(glPointParameterfEXT)(GL_POINT_SIZE_MIN_EXT, tmpvalue.f);
checkGLcall("glPointParameterfEXT(...)");
} else if(tmpvalue.f != 1.0) {
if(tmpvalue.f != 1.0) {
FIXME("WINED3DRS_POINTSIZE_MIN not supported on this opengl, value is %f\n", tmpvalue.f);
}
}
static void state_psizemin_ext(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *context) {
union {
DWORD d;
float f;
} tmpvalue;
tmpvalue.d = stateblock->renderState[WINED3DRS_POINTSIZE_MIN];
GL_EXTCALL(glPointParameterfEXT)(GL_POINT_SIZE_MIN_EXT, tmpvalue.f);
checkGLcall("glPointParameterfEXT(...)");
}
static void state_psizemin_arb(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *context) {
union {
DWORD d;
float f;
} tmpvalue;
tmpvalue.d = stateblock->renderState[WINED3DRS_POINTSIZE_MIN];
GL_EXTCALL(glPointParameterfARB)(GL_POINT_SIZE_MIN_ARB, tmpvalue.f);
checkGLcall("glPointParameterfARB(...)");
}
static void state_psizemax(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *context) {
union {
DWORD d;
@ -4301,7 +4316,9 @@ const struct StateEntryTemplate ffp_vertexstate_template[] = {
{ STATE_RENDER(WINED3DRS_EMISSIVEMATERIALSOURCE), { STATE_RENDER(WINED3DRS_COLORVERTEX), state_colormat }, 0 },
{ STATE_RENDER(WINED3DRS_VERTEXBLEND), { STATE_RENDER(WINED3DRS_VERTEXBLEND), state_vertexblend }, 0 },
{ STATE_RENDER(WINED3DRS_POINTSIZE), { STATE_RENDER(WINED3DRS_POINTSCALEENABLE), state_pscale }, 0 },
{ STATE_RENDER(WINED3DRS_POINTSIZE_MIN), { STATE_RENDER(WINED3DRS_POINTSIZE_MIN), state_psizemin }, 0 },
{ STATE_RENDER(WINED3DRS_POINTSIZE_MIN), { STATE_RENDER(WINED3DRS_POINTSIZE_MIN), state_psizemin_arb }, ARB_POINT_PARAMETERS },
{ STATE_RENDER(WINED3DRS_POINTSIZE_MIN), { STATE_RENDER(WINED3DRS_POINTSIZE_MIN), state_psizemin_ext }, EXT_POINT_PARAMETERS },
{ STATE_RENDER(WINED3DRS_POINTSIZE_MIN), { STATE_RENDER(WINED3DRS_POINTSIZE_MIN), state_psizemin_w }, 0 },
{ STATE_RENDER(WINED3DRS_POINTSPRITEENABLE), { STATE_RENDER(WINED3DRS_POINTSPRITEENABLE), state_pointsprite }, 0 },
{ STATE_RENDER(WINED3DRS_POINTSCALEENABLE), { STATE_RENDER(WINED3DRS_POINTSCALEENABLE), state_pscale }, 0 },
{ STATE_RENDER(WINED3DRS_POINTSCALE_A), { STATE_RENDER(WINED3DRS_POINTSCALEENABLE), state_pscale }, 0 },