diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 80564641eab..5afe612da21 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -1460,6 +1460,7 @@ static BOOL shader_sm4_read_param(struct wined3d_sm4_data *priv, const DWORD **p default: FIXME("Skipping modifier 0x%08x.\n", m); + case 0x01: *modifier = WINED3DSPSM_NONE; break; }