d3dcompiler: Implement ID3D11ShaderReflection::GetInputParameterDesc().
This commit is contained in:
parent
bfcd413553
commit
767e5705a2
|
@ -143,9 +143,19 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetResourceBindin
|
||||||
static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetInputParameterDesc(
|
static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetInputParameterDesc(
|
||||||
ID3D11ShaderReflection *iface, UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc)
|
ID3D11ShaderReflection *iface, UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc)
|
||||||
{
|
{
|
||||||
FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc);
|
struct d3dcompiler_shader_reflection *This = impl_from_ID3D11ShaderReflection(iface);
|
||||||
|
|
||||||
return E_NOTIMPL;
|
TRACE("iface %p, index %u, desc %p\n", iface, index, desc);
|
||||||
|
|
||||||
|
if (!desc || !This->isgn || index >= This->isgn->element_count)
|
||||||
|
{
|
||||||
|
WARN("Invalid argument specified\n");
|
||||||
|
return E_INVALIDARG;
|
||||||
|
}
|
||||||
|
|
||||||
|
*desc = This->isgn->elements[index];
|
||||||
|
|
||||||
|
return S_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetOutputParameterDesc(
|
static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetOutputParameterDesc(
|
||||||
|
|
Loading…
Reference in New Issue