diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index c04f32b77df..029884c3333 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1014,8 +1014,8 @@ static void IWineD3DDeviceImpl_RestoreWindow(IWineD3DDevice *iface, HWND window) * Some applications change it before calling Reset() when switching between windowed and * fullscreen modes(HL2), some depend on the original style(Eve Online) */ - if(style == fullscreen_style(This->style) && - exStyle == fullscreen_style(This->exStyle)) { + if (style == fullscreen_style(This->style) && exStyle == fullscreen_exStyle(This->exStyle)) + { SetWindowLongW(window, GWL_STYLE, This->style); SetWindowLongW(window, GWL_EXSTYLE, This->exStyle); }