wined3d: Introduce wined3d_texture_ops.texture_prepare_location().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
6462ba5269
commit
75ee0aa9b9
|
@ -1795,53 +1795,10 @@ static void wined3d_texture_gl_prepare_rb(struct wined3d_texture_gl *texture_gl,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Context activation is done by the caller. Context may be NULL in
|
BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture,
|
||||||
* WINED3D_NO3D mode. */
|
unsigned int sub_resource_idx, struct wined3d_context *context, unsigned int location)
|
||||||
BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
|
||||||
struct wined3d_context *context, DWORD location)
|
|
||||||
{
|
{
|
||||||
struct wined3d_texture_gl *texture_gl = wined3d_texture_gl(texture);
|
return texture->texture_ops->texture_prepare_location(texture, sub_resource_idx, context, location);
|
||||||
struct wined3d_context_gl *context_gl = wined3d_context_gl(context);
|
|
||||||
|
|
||||||
switch (location)
|
|
||||||
{
|
|
||||||
case WINED3D_LOCATION_SYSMEM:
|
|
||||||
return wined3d_resource_prepare_sysmem(&texture->resource);
|
|
||||||
|
|
||||||
case WINED3D_LOCATION_USER_MEMORY:
|
|
||||||
if (!texture->user_memory)
|
|
||||||
ERR("Map binding is set to WINED3D_LOCATION_USER_MEMORY but surface->user_memory is NULL.\n");
|
|
||||||
return TRUE;
|
|
||||||
|
|
||||||
case WINED3D_LOCATION_BUFFER:
|
|
||||||
wined3d_texture_prepare_buffer_object(texture, sub_resource_idx, context_gl->gl_info);
|
|
||||||
return TRUE;
|
|
||||||
|
|
||||||
case WINED3D_LOCATION_TEXTURE_RGB:
|
|
||||||
wined3d_texture_gl_prepare_texture(texture_gl, context_gl, FALSE);
|
|
||||||
return TRUE;
|
|
||||||
|
|
||||||
case WINED3D_LOCATION_TEXTURE_SRGB:
|
|
||||||
wined3d_texture_gl_prepare_texture(texture_gl, context_gl, TRUE);
|
|
||||||
return TRUE;
|
|
||||||
|
|
||||||
case WINED3D_LOCATION_DRAWABLE:
|
|
||||||
if (!texture->swapchain && wined3d_settings.offscreen_rendering_mode != ORM_BACKBUFFER)
|
|
||||||
ERR("Texture %p does not have a drawable.\n", texture);
|
|
||||||
return TRUE;
|
|
||||||
|
|
||||||
case WINED3D_LOCATION_RB_MULTISAMPLE:
|
|
||||||
wined3d_texture_gl_prepare_rb(texture_gl, context_gl->gl_info, TRUE);
|
|
||||||
return TRUE;
|
|
||||||
|
|
||||||
case WINED3D_LOCATION_RB_RESOLVED:
|
|
||||||
wined3d_texture_gl_prepare_rb(texture_gl, context_gl->gl_info, FALSE);
|
|
||||||
return TRUE;
|
|
||||||
|
|
||||||
default:
|
|
||||||
ERR("Invalid location %s.\n", wined3d_debug_location(location));
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static struct wined3d_texture_sub_resource *wined3d_texture_get_sub_resource(struct wined3d_texture *texture,
|
static struct wined3d_texture_sub_resource *wined3d_texture_get_sub_resource(struct wined3d_texture *texture,
|
||||||
|
@ -2468,7 +2425,6 @@ static BOOL wined3d_texture_gl_load_sysmem(struct wined3d_texture_gl *texture_gl
|
||||||
struct wined3d_texture_sub_resource *sub_resource;
|
struct wined3d_texture_sub_resource *sub_resource;
|
||||||
|
|
||||||
sub_resource = &texture_gl->t.sub_resources[sub_resource_idx];
|
sub_resource = &texture_gl->t.sub_resources[sub_resource_idx];
|
||||||
wined3d_texture_prepare_location(&texture_gl->t, sub_resource_idx, &context_gl->c, dst_location);
|
|
||||||
|
|
||||||
/* We cannot download data from multisample textures directly. */
|
/* We cannot download data from multisample textures directly. */
|
||||||
if (wined3d_texture_gl_is_multisample_location(texture_gl, WINED3D_LOCATION_TEXTURE_RGB))
|
if (wined3d_texture_gl_is_multisample_location(texture_gl, WINED3D_LOCATION_TEXTURE_RGB))
|
||||||
|
@ -2687,7 +2643,6 @@ static BOOL wined3d_texture_gl_load_texture(struct wined3d_texture_gl *texture_g
|
||||||
wined3d_texture_load_location(&texture_gl->t, sub_resource_idx, &context_gl->c, WINED3D_LOCATION_SYSMEM);
|
wined3d_texture_load_location(&texture_gl->t, sub_resource_idx, &context_gl->c, WINED3D_LOCATION_SYSMEM);
|
||||||
}
|
}
|
||||||
|
|
||||||
wined3d_texture_gl_prepare_texture(texture_gl, context_gl, srgb);
|
|
||||||
wined3d_texture_gl_bind_and_dirtify(texture_gl, context_gl, srgb);
|
wined3d_texture_gl_bind_and_dirtify(texture_gl, context_gl, srgb);
|
||||||
wined3d_texture_get_pitch(&texture_gl->t, level, &src_row_pitch, &src_slice_pitch);
|
wined3d_texture_get_pitch(&texture_gl->t, level, &src_row_pitch, &src_slice_pitch);
|
||||||
|
|
||||||
|
@ -2739,6 +2694,53 @@ static BOOL wined3d_texture_gl_load_texture(struct wined3d_texture_gl *texture_g
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static BOOL wined3d_texture_gl_prepare_location(struct wined3d_texture *texture,
|
||||||
|
unsigned int sub_resource_idx, struct wined3d_context *context, unsigned int location)
|
||||||
|
{
|
||||||
|
struct wined3d_texture_gl *texture_gl = wined3d_texture_gl(texture);
|
||||||
|
struct wined3d_context_gl *context_gl = wined3d_context_gl(context);
|
||||||
|
|
||||||
|
switch (location)
|
||||||
|
{
|
||||||
|
case WINED3D_LOCATION_SYSMEM:
|
||||||
|
return wined3d_resource_prepare_sysmem(&texture->resource);
|
||||||
|
|
||||||
|
case WINED3D_LOCATION_USER_MEMORY:
|
||||||
|
if (!texture->user_memory)
|
||||||
|
ERR("Preparing WINED3D_LOCATION_USER_MEMORY, but texture->user_memory is NULL.\n");
|
||||||
|
return TRUE;
|
||||||
|
|
||||||
|
case WINED3D_LOCATION_BUFFER:
|
||||||
|
wined3d_texture_prepare_buffer_object(texture, sub_resource_idx, context_gl->gl_info);
|
||||||
|
return TRUE;
|
||||||
|
|
||||||
|
case WINED3D_LOCATION_TEXTURE_RGB:
|
||||||
|
wined3d_texture_gl_prepare_texture(texture_gl, context_gl, FALSE);
|
||||||
|
return TRUE;
|
||||||
|
|
||||||
|
case WINED3D_LOCATION_TEXTURE_SRGB:
|
||||||
|
wined3d_texture_gl_prepare_texture(texture_gl, context_gl, TRUE);
|
||||||
|
return TRUE;
|
||||||
|
|
||||||
|
case WINED3D_LOCATION_DRAWABLE:
|
||||||
|
if (!texture->swapchain && wined3d_settings.offscreen_rendering_mode != ORM_BACKBUFFER)
|
||||||
|
ERR("Texture %p does not have a drawable.\n", texture);
|
||||||
|
return TRUE;
|
||||||
|
|
||||||
|
case WINED3D_LOCATION_RB_MULTISAMPLE:
|
||||||
|
wined3d_texture_gl_prepare_rb(texture_gl, context_gl->gl_info, TRUE);
|
||||||
|
return TRUE;
|
||||||
|
|
||||||
|
case WINED3D_LOCATION_RB_RESOLVED:
|
||||||
|
wined3d_texture_gl_prepare_rb(texture_gl, context_gl->gl_info, FALSE);
|
||||||
|
return TRUE;
|
||||||
|
|
||||||
|
default:
|
||||||
|
ERR("Invalid location %s.\n", wined3d_debug_location(location));
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/* Context activation is done by the caller. */
|
/* Context activation is done by the caller. */
|
||||||
static BOOL wined3d_texture_gl_load_location(struct wined3d_texture *texture,
|
static BOOL wined3d_texture_gl_load_location(struct wined3d_texture *texture,
|
||||||
unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location)
|
unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location)
|
||||||
|
@ -2749,7 +2751,7 @@ static BOOL wined3d_texture_gl_load_location(struct wined3d_texture *texture,
|
||||||
TRACE("texture %p, sub_resource_idx %u, context %p, location %s.\n",
|
TRACE("texture %p, sub_resource_idx %u, context %p, location %s.\n",
|
||||||
texture, sub_resource_idx, context, wined3d_debug_location(location));
|
texture, sub_resource_idx, context, wined3d_debug_location(location));
|
||||||
|
|
||||||
if (!wined3d_texture_prepare_location(texture, sub_resource_idx, context, location))
|
if (!wined3d_texture_gl_prepare_location(texture, sub_resource_idx, context, location))
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
switch (location)
|
switch (location)
|
||||||
|
@ -2809,6 +2811,7 @@ static void wined3d_texture_gl_upload_data(struct wined3d_context *context,
|
||||||
|
|
||||||
static const struct wined3d_texture_ops texture_gl_ops =
|
static const struct wined3d_texture_ops texture_gl_ops =
|
||||||
{
|
{
|
||||||
|
wined3d_texture_gl_prepare_location,
|
||||||
wined3d_texture_gl_load_location,
|
wined3d_texture_gl_load_location,
|
||||||
wined3d_texture_gl_upload_data,
|
wined3d_texture_gl_upload_data,
|
||||||
wined3d_texture_gl_download_data,
|
wined3d_texture_gl_download_data,
|
||||||
|
@ -3959,6 +3962,25 @@ static void wined3d_texture_no3d_download_data(struct wined3d_context *context,
|
||||||
FIXME("Not implemented.\n");
|
FIXME("Not implemented.\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static BOOL wined3d_texture_no3d_prepare_location(struct wined3d_texture *texture,
|
||||||
|
unsigned int sub_resource_idx, struct wined3d_context *context, unsigned int location)
|
||||||
|
{
|
||||||
|
switch (location)
|
||||||
|
{
|
||||||
|
case WINED3D_LOCATION_SYSMEM:
|
||||||
|
return wined3d_resource_prepare_sysmem(&texture->resource);
|
||||||
|
|
||||||
|
case WINED3D_LOCATION_USER_MEMORY:
|
||||||
|
if (!texture->user_memory)
|
||||||
|
ERR("Preparing WINED3D_LOCATION_USER_MEMORY, but texture->user_memory is NULL.\n");
|
||||||
|
return TRUE;
|
||||||
|
|
||||||
|
default:
|
||||||
|
FIXME("Unhandled location %s.\n", wined3d_debug_location(location));
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static BOOL wined3d_texture_no3d_load_location(struct wined3d_texture *texture,
|
static BOOL wined3d_texture_no3d_load_location(struct wined3d_texture *texture,
|
||||||
unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location)
|
unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location)
|
||||||
{
|
{
|
||||||
|
@ -3975,6 +3997,7 @@ static BOOL wined3d_texture_no3d_load_location(struct wined3d_texture *texture,
|
||||||
|
|
||||||
static const struct wined3d_texture_ops wined3d_texture_no3d_ops =
|
static const struct wined3d_texture_ops wined3d_texture_no3d_ops =
|
||||||
{
|
{
|
||||||
|
wined3d_texture_no3d_prepare_location,
|
||||||
wined3d_texture_no3d_load_location,
|
wined3d_texture_no3d_load_location,
|
||||||
wined3d_texture_no3d_upload_data,
|
wined3d_texture_no3d_upload_data,
|
||||||
wined3d_texture_no3d_download_data,
|
wined3d_texture_no3d_download_data,
|
||||||
|
@ -4011,6 +4034,29 @@ static void wined3d_texture_vk_download_data(struct wined3d_context *context,
|
||||||
FIXME("Not implemented.\n");
|
FIXME("Not implemented.\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static BOOL wined3d_texture_vk_prepare_location(struct wined3d_texture *texture,
|
||||||
|
unsigned int sub_resource_idx, struct wined3d_context *context, unsigned int location)
|
||||||
|
{
|
||||||
|
switch (location)
|
||||||
|
{
|
||||||
|
case WINED3D_LOCATION_SYSMEM:
|
||||||
|
return wined3d_resource_prepare_sysmem(&texture->resource);
|
||||||
|
|
||||||
|
case WINED3D_LOCATION_USER_MEMORY:
|
||||||
|
if (!texture->user_memory)
|
||||||
|
ERR("Preparing WINED3D_LOCATION_USER_MEMORY, but texture->user_memory is NULL.\n");
|
||||||
|
return TRUE;
|
||||||
|
|
||||||
|
case WINED3D_LOCATION_TEXTURE_RGB:
|
||||||
|
/* The Vulkan image is created during resource creation. */
|
||||||
|
return TRUE;
|
||||||
|
|
||||||
|
default:
|
||||||
|
FIXME("Unhandled location %s.\n", wined3d_debug_location(location));
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static BOOL wined3d_texture_vk_load_location(struct wined3d_texture *texture,
|
static BOOL wined3d_texture_vk_load_location(struct wined3d_texture *texture,
|
||||||
unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location)
|
unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location)
|
||||||
{
|
{
|
||||||
|
@ -4021,6 +4067,7 @@ static BOOL wined3d_texture_vk_load_location(struct wined3d_texture *texture,
|
||||||
|
|
||||||
static const struct wined3d_texture_ops wined3d_texture_vk_ops =
|
static const struct wined3d_texture_ops wined3d_texture_vk_ops =
|
||||||
{
|
{
|
||||||
|
wined3d_texture_vk_prepare_location,
|
||||||
wined3d_texture_vk_load_location,
|
wined3d_texture_vk_load_location,
|
||||||
wined3d_texture_vk_upload_data,
|
wined3d_texture_vk_upload_data,
|
||||||
wined3d_texture_vk_download_data,
|
wined3d_texture_vk_download_data,
|
||||||
|
|
|
@ -3471,8 +3471,10 @@ struct wined3d_blt_info
|
||||||
|
|
||||||
struct wined3d_texture_ops
|
struct wined3d_texture_ops
|
||||||
{
|
{
|
||||||
|
BOOL (*texture_prepare_location)(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
||||||
|
struct wined3d_context *context, unsigned int location);
|
||||||
BOOL (*texture_load_location)(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
BOOL (*texture_load_location)(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
||||||
struct wined3d_context *context, DWORD location);
|
struct wined3d_context *context, unsigned int location);
|
||||||
void (*texture_upload_data)(struct wined3d_context *context, const struct wined3d_const_bo_address *src_bo_addr,
|
void (*texture_upload_data)(struct wined3d_context *context, const struct wined3d_const_bo_address *src_bo_addr,
|
||||||
const struct wined3d_format *src_format, const struct wined3d_box *src_box, unsigned int src_row_pitch,
|
const struct wined3d_format *src_format, const struct wined3d_box *src_box, unsigned int src_row_pitch,
|
||||||
unsigned int src_slice_pitch, struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx,
|
unsigned int src_slice_pitch, struct wined3d_texture *dst_texture, unsigned int dst_sub_resource_idx,
|
||||||
|
|
Loading…
Reference in New Issue