d3d8: Get rid of IDirect3DVolume8Impl.
This commit is contained in:
parent
ec466ff3b7
commit
75d166f62c
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@ -100,8 +100,6 @@
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void fixup_caps(WINED3DCAPS *pWineCaps) DECLSPEC_HIDDEN;
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typedef struct IDirect3DVolume8Impl IDirect3DVolume8Impl;
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struct d3d8
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{
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IDirect3D8 IDirect3D8_iface;
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@ -168,23 +166,16 @@ struct d3d8_device
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HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wined3d *wined3d, UINT adapter,
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D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters) DECLSPEC_HIDDEN;
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/* ---------------- */
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/* IDirect3DVolume8 */
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/* ---------------- */
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/*****************************************************************************
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* IDirect3DVolume8 implementation structure
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*/
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struct IDirect3DVolume8Impl
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struct d3d8_volume
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{
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IDirect3DVolume8 IDirect3DVolume8_iface;
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LONG ref;
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IDirect3DVolume8 IDirect3DVolume8_iface;
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LONG refcount;
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struct wined3d_volume *wined3d_volume;
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IUnknown *container;
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IUnknown *forwardReference;
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};
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HRESULT volume_init(IDirect3DVolume8Impl *volume, struct d3d8_device *device, UINT width, UINT height,
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HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
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UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool) DECLSPEC_HIDDEN;
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struct d3d8_swapchain
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@ -2902,7 +2902,7 @@ static HRESULT CDECL device_parent_create_volume(struct wined3d_device_parent *d
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enum wined3d_pool pool, DWORD usage, struct wined3d_volume **volume)
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{
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struct d3d8_device *device = device_from_device_parent(device_parent);
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IDirect3DVolume8Impl *object;
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struct d3d8_volume *object;
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HRESULT hr;
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TRACE("device_parent %p, container_parent %p, width %u, height %u, depth %u, "
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@ -1031,7 +1031,7 @@ static HRESULT WINAPI d3d8_texture_3d_GetVolumeLevel(IDirect3DVolumeTexture8 *if
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{
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struct d3d8_texture *texture = impl_from_IDirect3DVolumeTexture8(iface);
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struct wined3d_resource *sub_resource;
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IDirect3DVolume8Impl *volume_impl;
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struct d3d8_volume *volume_impl;
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TRACE("iface %p, level %u, volume %p.\n", iface, level, volume);
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@ -1055,7 +1055,7 @@ static HRESULT WINAPI d3d8_texture_3d_LockBox(IDirect3DVolumeTexture8 *iface,
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{
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struct d3d8_texture *texture = impl_from_IDirect3DVolumeTexture8(iface);
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struct wined3d_resource *sub_resource;
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IDirect3DVolume8Impl *volume_impl;
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struct d3d8_volume *volume_impl;
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HRESULT hr;
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TRACE("iface %p, level %u, locked_box %p, box %p, flags %#x.\n",
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@ -1078,7 +1078,7 @@ static HRESULT WINAPI d3d8_texture_3d_UnlockBox(IDirect3DVolumeTexture8 *iface,
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{
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struct d3d8_texture *texture = impl_from_IDirect3DVolumeTexture8(iface);
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struct wined3d_resource *sub_resource;
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IDirect3DVolume8Impl *volume_impl;
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struct d3d8_volume *volume_impl;
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HRESULT hr;
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TRACE("iface %p, level %u.\n", iface, level);
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@ -23,50 +23,52 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
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static inline IDirect3DVolume8Impl *impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface)
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static inline struct d3d8_volume *impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DVolume8Impl, IDirect3DVolume8_iface);
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return CONTAINING_RECORD(iface, struct d3d8_volume, IDirect3DVolume8_iface);
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(IDirect3DVolume8 *iface, REFIID riid,
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void **ppobj)
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static HRESULT WINAPI d3d8_volume_QueryInterface(IDirect3DVolume8 *iface, REFIID riid, void **out)
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{
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
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if (IsEqualGUID(riid, &IID_IDirect3DVolume8)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IUnknown_AddRef(iface);
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*ppobj = iface;
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*out = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*ppobj = NULL;
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3DVolume8Impl_AddRef(IDirect3DVolume8 *iface)
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static ULONG WINAPI d3d8_volume_AddRef(IDirect3DVolume8 *iface)
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{
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IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
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struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
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TRACE("iface %p.\n", iface);
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if (This->forwardReference) {
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if (volume->forwardReference)
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{
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/* Forward to the containerParent */
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TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
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return IUnknown_AddRef(This->forwardReference);
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} else {
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TRACE("Forwarding to %p,\n", volume->forwardReference);
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return IUnknown_AddRef(volume->forwardReference);
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}
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else
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{
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/* No container, handle our own refcounting */
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ULONG ref = InterlockedIncrement(&This->ref);
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ULONG ref = InterlockedIncrement(&volume->refcount);
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TRACE("%p increasing refcount to %u.\n", iface, ref);
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if (ref == 1)
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{
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wined3d_mutex_lock();
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wined3d_volume_incref(This->wined3d_volume);
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wined3d_volume_incref(volume->wined3d_volume);
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wined3d_mutex_unlock();
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}
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@ -74,26 +76,29 @@ static ULONG WINAPI IDirect3DVolume8Impl_AddRef(IDirect3DVolume8 *iface)
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}
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}
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static ULONG WINAPI IDirect3DVolume8Impl_Release(IDirect3DVolume8 *iface)
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static ULONG WINAPI d3d8_volume_Release(IDirect3DVolume8 *iface)
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{
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IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
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struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
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TRACE("iface %p.\n", iface);
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if (This->forwardReference) {
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if (volume->forwardReference)
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{
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/* Forward to the containerParent */
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TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
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return IUnknown_Release(This->forwardReference);
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TRACE("Forwarding to %p.\n", volume->forwardReference);
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return IUnknown_Release(volume->forwardReference);
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}
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else {
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else
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{
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/* No container, handle our own refcounting */
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ULONG ref = InterlockedDecrement(&This->ref);
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ULONG ref = InterlockedDecrement(&volume->refcount);
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TRACE("%p decreasing refcount to %u.\n", iface, ref);
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if (ref == 0) {
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if (!ref)
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{
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wined3d_mutex_lock();
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wined3d_volume_decref(This->wined3d_volume);
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wined3d_volume_decref(volume->wined3d_volume);
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wined3d_mutex_unlock();
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}
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@ -101,16 +106,15 @@ static ULONG WINAPI IDirect3DVolume8Impl_Release(IDirect3DVolume8 *iface)
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}
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(IDirect3DVolume8 *iface,
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IDirect3DDevice8 **device)
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static HRESULT WINAPI d3d8_volume_GetDevice(IDirect3DVolume8 *iface, IDirect3DDevice8 **device)
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{
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IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
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struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
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IDirect3DResource8 *resource;
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HRESULT hr;
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TRACE("iface %p, device %p.\n", iface, device);
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hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
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hr = IUnknown_QueryInterface(volume->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
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if (SUCCEEDED(hr))
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{
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hr = IDirect3DResource8_GetDevice(resource, device);
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@ -122,86 +126,86 @@ static HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(IDirect3DVolume8 *iface,
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return hr;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(IDirect3DVolume8 *iface, REFGUID refguid,
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const void *pData, DWORD SizeOfData, DWORD Flags)
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static HRESULT WINAPI d3d8_volume_SetPrivateData(IDirect3DVolume8 *iface, REFGUID guid,
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const void *data, DWORD data_size, DWORD flags)
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{
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IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
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struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
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struct wined3d_resource *resource;
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
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iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
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iface, debugstr_guid(guid), data, data_size, flags);
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wined3d_mutex_lock();
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resource = wined3d_volume_get_resource(This->wined3d_volume);
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hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags);
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resource = wined3d_volume_get_resource(volume->wined3d_volume);
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hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_GetPrivateData(IDirect3DVolume8 *iface, REFGUID refguid,
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void *pData, DWORD *pSizeOfData)
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static HRESULT WINAPI d3d8_volume_GetPrivateData(IDirect3DVolume8 *iface, REFGUID guid,
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void *data, DWORD *data_size)
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{
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IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
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struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
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struct wined3d_resource *resource;
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %p.\n",
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iface, debugstr_guid(refguid), pData, pSizeOfData);
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iface, debugstr_guid(guid), data, data_size);
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wined3d_mutex_lock();
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resource = wined3d_volume_get_resource(This->wined3d_volume);
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hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData);
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resource = wined3d_volume_get_resource(volume->wined3d_volume);
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hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(IDirect3DVolume8 *iface, REFGUID refguid)
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static HRESULT WINAPI d3d8_volume_FreePrivateData(IDirect3DVolume8 *iface, REFGUID guid)
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{
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IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
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struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
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struct wined3d_resource *resource;
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HRESULT hr;
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TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
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TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
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wined3d_mutex_lock();
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resource = wined3d_volume_get_resource(This->wined3d_volume);
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hr = wined3d_resource_free_private_data(resource, refguid);
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resource = wined3d_volume_get_resource(volume->wined3d_volume);
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hr = wined3d_resource_free_private_data(resource, guid);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(IDirect3DVolume8 *iface, REFIID riid,
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void **ppContainer)
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static HRESULT WINAPI d3d8_volume_GetContainer(IDirect3DVolume8 *iface, REFIID riid, void **container)
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{
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IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
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struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
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HRESULT res;
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TRACE("iface %p, riid %s, container %p.\n",
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iface, debugstr_guid(riid), ppContainer);
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iface, debugstr_guid(riid), container);
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if (!This->container) return E_NOINTERFACE;
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if (!volume->container)
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return E_NOINTERFACE;
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res = IUnknown_QueryInterface(This->container, riid, ppContainer);
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res = IUnknown_QueryInterface(volume->container, riid, container);
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TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
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TRACE("Returning %p.\n", *container);
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return res;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
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static HRESULT WINAPI d3d8_volume_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
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{
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IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
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struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
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struct wined3d_resource_desc wined3d_desc;
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struct wined3d_resource *wined3d_resource;
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TRACE("iface %p, desc %p.\n", iface, desc);
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wined3d_mutex_lock();
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wined3d_resource = wined3d_volume_get_resource(This->wined3d_volume);
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wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
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wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
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wined3d_mutex_unlock();
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@ -217,10 +221,10 @@ static HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(IDirect3DVolume8 *iface, D3DV
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return D3D_OK;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(IDirect3DVolume8 *iface,
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static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
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D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
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{
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IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
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struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
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struct wined3d_map_desc map_desc;
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HRESULT hr;
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@ -228,7 +232,7 @@ static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(IDirect3DVolume8 *iface,
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iface, locked_box, box, flags);
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wined3d_mutex_lock();
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hr = wined3d_volume_map(This->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
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hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
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wined3d_mutex_unlock();
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locked_box->RowPitch = map_desc.row_pitch;
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@ -238,35 +242,35 @@ static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(IDirect3DVolume8 *iface,
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return hr;
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}
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static HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(IDirect3DVolume8 *iface)
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static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface)
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{
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IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
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struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
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HRESULT hr;
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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hr = wined3d_volume_unmap(This->wined3d_volume);
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hr = wined3d_volume_unmap(volume->wined3d_volume);
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wined3d_mutex_unlock();
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return hr;
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}
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static const IDirect3DVolume8Vtbl Direct3DVolume8_Vtbl =
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static const IDirect3DVolume8Vtbl d3d8_volume_vtbl =
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{
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/* IUnknown */
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IDirect3DVolume8Impl_QueryInterface,
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IDirect3DVolume8Impl_AddRef,
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IDirect3DVolume8Impl_Release,
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d3d8_volume_QueryInterface,
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d3d8_volume_AddRef,
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d3d8_volume_Release,
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/* IDirect3DVolume8 */
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IDirect3DVolume8Impl_GetDevice,
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IDirect3DVolume8Impl_SetPrivateData,
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IDirect3DVolume8Impl_GetPrivateData,
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IDirect3DVolume8Impl_FreePrivateData,
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IDirect3DVolume8Impl_GetContainer,
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IDirect3DVolume8Impl_GetDesc,
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IDirect3DVolume8Impl_LockBox,
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IDirect3DVolume8Impl_UnlockBox
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d3d8_volume_GetDevice,
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d3d8_volume_SetPrivateData,
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d3d8_volume_GetPrivateData,
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d3d8_volume_FreePrivateData,
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d3d8_volume_GetContainer,
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d3d8_volume_GetDesc,
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d3d8_volume_LockBox,
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d3d8_volume_UnlockBox,
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};
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static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
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@ -279,13 +283,13 @@ static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
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volume_wined3d_object_destroyed,
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};
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||||
HRESULT volume_init(IDirect3DVolume8Impl *volume, struct d3d8_device *device, UINT width, UINT height,
|
||||
HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
|
||||
UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
volume->IDirect3DVolume8_iface.lpVtbl = &Direct3DVolume8_Vtbl;
|
||||
volume->ref = 1;
|
||||
volume->IDirect3DVolume8_iface.lpVtbl = &d3d8_volume_vtbl;
|
||||
volume->refcount = 1;
|
||||
|
||||
hr = wined3d_volume_create(device->wined3d_device, width, height, depth, usage,
|
||||
format, pool, volume, &d3d8_volume_wined3d_parent_ops, &volume->wined3d_volume);
|
||||
|
|
Loading…
Reference in New Issue